Hostname: page-component-76d6cb85b7-ntvhh Total loading time: 0 Render date: 2026-07-12T17:53:03.962Z Has data issue: false hasContentIssue false

Design and evaluation of an AI-based application to enhance creativity in design thinking workshops

Published online by Cambridge University Press:  02 July 2026

Mayu Akaki*
Affiliation:
Ritsumeikan University, Japan
Kazuko Katayama
Affiliation:
Smart Process Co., Ltd., Japan
Ryota Nishioka
Affiliation:
Smart Process Co., Ltd., Japan

Abstract:

We designed and evaluated an AI-based Application to enhance human creativity in design thinking workshops. The results indicated that AI hindered human creativity, resulting in fewer idea generations. The findings from quantitative and qualitative analyses comparing the only-human and human-AI teams indicated that AI contributed to the usability of ideas during the divergent phase and supported humans in converging on more novel ideas. The further development of the application is necessary to consider how humans can collaborate with AI without relying on it.

Information

Type
ARTIFICIAL INTELLIGENCE AND DATA-DRIVEN DESIGN
Creative Commons
Creative Common License - CCCreative Common License - BYCreative Common License - NCCreative Common License - ND
This is an Open Access article, distributed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives licence (https://creativecommons.org/licenses/by-nc-nd/4.0/), which permits non-commercial re-use, distribution, and reproduction in any medium, provided the original work is unaltered and is properly cited. The written permission of Cambridge University Press must be obtained for commercial re-use or in order to create a derivative work.
Copyright
The Author(s), 2026
Figure 0

Figure 1. Process of the workshop

Figure 1

Table 1. AI-based application design in each step

Figure 2

Figure 2. System configuration flow

Figure 3

Figure 3. Prompt example (defining HMW question)

Figure 4

Table 2. Survey items

Figure 5

Table 3. Number of data used in the analysis

Figure 6

Table 4. Paired t-test result of creativity items (workshop A) N=43

Figure 7

Table 5. Paired t-test result of creativity items (workshop B) N=45

Figure 8

Table 6. Paired t-test result comparing workshop A vs B (N=88)

Figure 9

Table 7. Correlation analysis result of workshop A (n=43)

Figure 10

Table 8. Classification of free comments on “What role did AI play for your group’s idea?”

Figure 11

Figure 4. Figure 4 long description.Process Diagram of AI roles in creative problem-solving in teams

Figure 12

Table 9. Classification of free comments on future intentions to use AI

Figure 13

Figure 5. Structural diagram of future intentions to use AI