To save content items to your account,
please confirm that you agree to abide by our usage policies.
If this is the first time you use this feature, you will be asked to authorise Cambridge Core to connect with your account.
Find out more about saving content to .
To save content items to your Kindle, first ensure no-reply@cambridge.org
is added to your Approved Personal Document E-mail List under your Personal Document Settings
on the Manage Your Content and Devices page of your Amazon account. Then enter the ‘name’ part
of your Kindle email address below.
Find out more about saving to your Kindle.
Note you can select to save to either the @free.kindle.com or @kindle.com variations.
‘@free.kindle.com’ emails are free but can only be saved to your device when it is connected to wi-fi.
‘@kindle.com’ emails can be delivered even when you are not connected to wi-fi, but note that service fees apply.
This article will, in a broad sense, discuss technology-based music from its early radio beginnings to the current participation practices, and seek to place both technical and musical development within broader trends of social development. The introduction of new technologies in industry, composition, mediation and consumption has, in a lasting manner, changed the way most of us listen to, participate in and make use of music in our daily lives. Electronic aesthetics has finally, following a development of nearly a hundred years, started to fulfil its initial promise of becoming widely accepted and popular outside of the narrow circles of musical expertise – a ‘democratic’ music unhindered by the hierarchies of the fine arts in their different configurations. But has it really fulfilled the original promise? Is it rather not so that both the music and its promise have changed over the years?
One thing is certain, our pre-adaption to aesthetic experiences has undergone extreme changes over the last twenty years or so. A paradigm shift brought about by digital media and distribution, as well as the networking of things, has directed large parts of humanity towards a new existence in the cross-section of technology and humanity, an existence where cyborgian qualities increase day by day.
The author reflects on the past decades with reference to predictions of several paradigm shifts offered in the 1990s, including a broad range of issues covering acoustics, psychoacoustics, the role of the composer, compositional models, environmental sound perception, soundscape composition, and the integration of music and context. Contemporary developments that were not predicted, such as the proliferation of compressed audio, the rapid development of sound studies, the elimination of electroacoustic music from state-funded broadcasting, and the proliferation of mobile listening and online sound databases, are also discussed.
This article puts forth the author’s views on a panorama of contemporary influences that presage the future of higher education. The author describes how these views have shaped a new curriculum and pedagogy at Rensselaer Polytechnic Institute.
This article describes the potential of apps as a platform for composers of electroacoustic music to present their work. It traces a history of changing concepts of structure in music from objects and symmetrical forms to dynamic systems that provide a basis for interactive instruments. Early examples of interactive instruments are presented and discussed. The opening up of music to all sounds is discussed in the context of the origins and growth of global communities within the music world. The structure of an app format for electroacoustic compositions is described and examples of various music apps are discussed from the perspective of the electroacoustic app format.
In this contribution to the twentieth anniversary issue of Organised Sound, I first recall the reasons for dedicating a periodical to organised sound which I mentioned in my answer to inquiries from Cambridge University Press before the journal existed. The digital era is still in its infancy and it will permit a host of new ways to organise sound. I suggest in particular the development of an intimate relationship between acoustic and digital sounds; the extension of structural notations of sound and music and their exploitation for novel musical transformation; the amplification of the use of functions and combinations of functions. I evoke some issues discussed in Organised Sound, elaborating in more detail some problematic topics: analysis and reconstruction of computer music, live electronic music performance, perception of musical sound and sensory aesthetics.
The question of notation regarding electroacoustic music has appeared episodically along the course of its development. With the advent of digital techniques, now universally used, through the development of musicological studies of the field, and with the surge of interactive devices between computers and performers, the need for various forms of representing sounds and data has never been so strong.
In celebration of the twentieth anniversary of Organised Sound, the author browses past issues of the journal to explore its multidisciplinary facets and potential for ‘knowledge transfer’ to cognate areas. It is pointed out that despite the journal’s apparent ‘house style’, the written texts contain subtle variations according to disciplinary concerns and author’s perspective, and should be understood as one strand of a multi-modal form of expression, to be augmented by remembered aural and bibliographic references and associated conference discussions as well as the more obvious visual and sonic accompanying material.
The aim of this article is to review the last twenty years of ‘machine listening’1 to sound and music, and to suggest a balanced approach to the human–machine relationship for the future. How might machine listening, and MIR2-based ideas of data storage, retrieval and presentation enhance both our embodied experience of the music and its more reflective study (analysis)? While the issues raised may be pertinent to almost any music, the focus will remain on electroacoustic music in its many forms, whether for interactive composition, performance or analytical endeavour. I suggest a model of listening with – that is, alongside – machines in such a way that our skills may be enhanced. What can we share with machines to mutual advantage?
This paper proposes expanding telematic electroacoustic music practice through the consideration of affective computing and integration with complex data streams. Current telematic electroacoustic music practice, despite the distances involved, is largely embedded in older music/sonic arts paradigms. For example, it is dominated by using concert halls, by concerns about the relationship between people and machines, and by concerns about geographically distributed cultures and natural environments. A more suitable environment for telematic sonic works is found in the inter-relationship between ‘players’ and broader contemporary networked life – one embedded in multiple real-time informational data streams. These streams will increase rapidly with the expansion of the Internet of Things (IoT), and with the increasing deployment of algorithmic decision-making and machine learning software. While collated data streams, such as news feeds, are often rendered visually, they are also partly interpreted through embodied cognition that is similar to music and sonic art interpretation. A meeting point for telematic electroacoustic music and real-time data sonification is in affective composition/performance models and data sonification. These allow for the sonic exploration of participants’ place in a matrix of increasingly networked relationships.
This paper proposes an alternative approach to the analysis and design of interaction in real-time performance systems. It draws on the idea that the connection between the human engagement with the interface itself (digital or analogue) and the resultant rich media output forms a proposed experiential dimension containing both technical and somatic considerations. The proposed dimension is characterised by its materiality and is referred to by the author as the techno-somatic dimension. The author proposes that the materiality of the techno-somatic dimension may be usefully examined as part of a re-consideration of the nature of interaction in systems where the input characteristics of the performer’s actions, the musician’s gesture, the dancer’s movements and so on are analysed and also drive the rich media content of the work in real time. The author will suggest that such a techno-somatic dimension exists in all human engagement with technologies, analogue or digital. Furthermore, the author is proposing that design and analysis efforts for new interactive systems should focus on the techno-somatic dimension; that, if this dimension is designed with care to produce a detailed and nuanced experience for the user, design specifications for the interface will automatically result; and that such an interface will produce the somatic and functional characteristics to produce the desired materiality and actional intentionality. For the purposes of this discussion, the author will focus principally on musical interfaces.
Covering the fundamental theory together with the state of the art in research and development, this practical guide provides the techniques needed to design, analyze, and optimize device-to-device (D2D) communications in wireless networking. With an ever-increasing demand for higher data rate wireless access, D2D communication is set to become a key feature supported by next generation cellular networks. This book introduces D2D-based wireless communications from the physical, MAC, network, and application layer perspectives, providing all the key background information before moving on to discuss real-world applications as well as potential future developments. Key topics are discussed in detail, such as dynamic resource sharing (for example of spectrum and power) between cellular and ad hoc D2D communications to accommodate larger volumes of traffic and provide better service to users. Readers will understand the practical challenges of resource management, optimization, security, standardization, and network topology, and learn how the design principles are applied in practice.
Reliable performance evaluations require the use of representative workloads. This is no easy task since modern computer systems and their workloads are complex, with many interrelated attributes and complicated structures. Experts often use sophisticated mathematics to analyze and describe workload models, making these models difficult for practitioners to grasp. This book aims to close this gap by emphasizing the intuition and the reasoning behind the definitions and derivations related to the workload models. It provides numerous examples from real production systems, with hundreds of graphs. Using this book, readers will be able to analyze collected workload data and clean it if necessary, derive statistical models that include skewed marginal distributions and correlations, and consider the need for generative models and feedback from the system. The descriptive statistics techniques covered are also useful for other domains.
This paper provides an account and interpretation of Hugh Davies’s electronic music research and documentation from the period 1961–1968. It is argued that Davies, particularly via his International Electronic Music Catalog (published 1968), characterised electronic music for the first time as a truly international, interdisciplinary praxis, whereas in the preceding literature the full extent of that international, interdisciplinary scope had been represented only partially, and in a way that was heavily biased in favour of the ostensibly ‘main’ Western European and North American schools. This argument is demonstrated by referring to a range of published sources dating from 1952 to 1962, which represented the praxis of electronic music as somewhat fragmented and parochial, and to a range of Davies’s published and unpublished writings, which conveyed a sense of the various international, aesthetic and disciplinary threads coalescing into an apparently coherent whole. An interpretation of Davies’s motivations for representing electronic music in this way is provided, which has to do with his belief in international and interdisciplinary exchange as catalysts for the development of the electronic idiom. Many subsequent publications rely upon the data provided in the Catalog, which continues to be, arguably, the most complete record of international, interdisciplinary electronic music activity up to the end of 1967. Some examples are given that illustrate the influence of the Catalog upon subsequent studies. It is concluded that further work is needed in order to fully understand and evaluate the historiographic consequences of the Catalog’s influence upon discourses of electronic music history.
This article arises from the need to reflect upon the possibility of developing new ways of teaching electroacoustic music, based on the opportunities recently offered by technology and the theories about learning that have been developed in recent decades. After taking into consideration the limits of the current teaching methods, the article examines various theories and approaches that involve questioning the objectivity of the learning process, the concept of multiple intelligences, the concentration on the experience as the focal point of learning and so forth. On the basis of these reflections, and after evaluating various teaching experiences over the past twenty years, the authors make some practical proposals, without imagining a curriculum, but rather by outlining several possible activities within an organic teaching project. To this end, a software program is described and realised in which the learner is engaged through the use of an interactive game format that can be played by the individual or in a group, and that encourages the development of the capacities of analysis, perception, practical skill, knowledge, imagination and creativity.
A corpus of historical electronic art music is available online from the UbuWeb art resource site. Though the corpus has some flaws in its historical and cultural coverage (not least of which is an over-abundance of male composers), it provides an interesting test ground for automated electronic music analysis, and one which is available to other researchers for reproducible work. We deploy open source tools for music information retrieval; the code from this project is made freely available under the GNU GPL 3 for others to explore. Key findings include the contrasting performance of single summary statistics for works versus time series models, visualisations of trends over chronological time in audio features, the difficulty of predicting which year a given piece is from, and further illumination of the possibilities and challenges of automated music analysis.
In this article we tackle the problem of multi-party conversation summarization. We investigate the role of discourse segmentation of a conversation on meeting summarization. First, an unsupervised function segmentation algorithm is proposed to segment the transcript into functionally coherent parts, such as Monologuei (which indicates a segment where speaker i is the dominant speaker, e.g., lecturing all the other participants) or Discussionx1x2, . . ., xn (which indicates a segment where speakers x1 to xn involve in a discussion). Then the salience score for a sentence is computed by leveraging the score of the segment containing the sentence. Performance of our proposed segmentation and summarization algorithms is evaluated using the AMI meeting corpus. We show better summarization performance over other state-of-the-art algorithms according to different metrics.