Hostname: page-component-77f85d65b8-5ngxj Total loading time: 0 Render date: 2026-03-29T10:15:45.746Z Has data issue: false hasContentIssue false

Creative exploration using topic-based bisociative networks

Published online by Cambridge University Press:  01 June 2018

Faez Ahmed
Affiliation:
Department of Mechanical Engineering, University of Maryland, College Park, MD 20742, USA
Mark Fuge*
Affiliation:
Department of Mechanical Engineering, University of Maryland, College Park, MD 20742, USA
*
Email address for correspondence: fuge@umd.edu
Rights & Permissions [Opens in a new window]

Abstract

Bisociative knowledge discovery is an approach that combines elements from two or more ‘incompatible’ domains to generate creative solutions and insight. Inspired by Koestler’s notion of bisociation, in this paper we propose a computational framework for the discovery of new connections between domains to promote creative discovery and inspiration in design. Specifically, we propose using topic models on a large collection of unstructured text ideas from multiple domains to discover creative sources of inspiration. We use these topics to generate a Bisociative Information Network – a graph that captures conceptual similarity between ideas – that helps designers find creative links within that network. Using a dataset of thousands of ideas from OpenIDEO, an online collaborative community, our results show usefulness of representing conceptual bridges through collections of words (topics) in finding cross-domain inspiration. We show that the discovered links between domains, whether presented on their own or via ideas they inspired, are perceived to be more novel and can also be used as creative stimuli for new idea generation.

Information

Type
Research Article
Creative Commons
Creative Common License - CCCreative Common License - BYCreative Common License - NCCreative Common License - SA
Distributed as Open Access under a CC-BY-NC-SA 4.0 license (http://creativecommons.org/licenses/by-nc-sa/4.0/)
Copyright
Copyright © The Author(s) 2018
Figure 0

Figure 1. Three design domains and outlier ideas (ideas from these domains which are more similar to other domains). Topics common among outlier ideas but uncommon overall have high bisociation score. In this example, topic on using ‘clothing’ and ‘material’ is a b-topic. These ideas and challenge domains were sampled from the OpenIDEO dataset we introduce in the Results section.

Figure 1

Figure 2. All ideas from 14 challenges projected on a 2-D plane using t-distributed stochastic neighbor embedding (t-SNE). Some challenges (e.g., the voting challenge #10), do not overlap many domains, while others (e.g., #14) may have significant overlap.

Figure 2

Figure 3. A snapshot of BisoNet showing links between topics between challenges $6$ and $9$ addressing, respectively, women’s safety and gathering information from hard-to-access areas. We only show largest connected component after thresholding to top $0.5\%$ edges with highest bison similarity. Node with id $6\_9$ represents challenge $6$ with topic id nine. Higher edge weights are shown with thicker lines. Major themes of the topics are captioned.

Figure 3

Figure 4. Objective survey example.

Figure 4

Figure 5. Novelty scores from objective assessment. Each challenge had four B-topic comparisons which were rated by 30 workers.

Figure 5

Figure 6. Quality scores from objective assessment. Each challenge had four B-topic comparisons which were rated by 30 workers.

Figure 6

Table 1. Sample ideas submitted by a crowd worker on two topics

Figure 7

Table 2. 14 Challenges incorporated in dataset showing the size of the challenge and number of outliers

Figure 8

Figure 7. Novelty scores for ideas on topic ‘city, local, government, create, need, people, urban, citizens, economic, new’ versus ‘garden, growing, farming, urban, plant, food, land, vegetables, community, fruits’. Each idea pair is rated by 10 workers.

Figure 9

Figure 8. Quality scores for ideas on topic ‘city, local, government, create, need, people, urban, citizens, economic, new’ versus ‘garden, growing, farming, urban, plant, food, land, vegetables, community, fruits’. Each idea pair is rated by 10 workers.

Figure 10

Figure 9. Novelty scores for ideas on topic ‘woman, safety, safe, areas, urban, community, low, city, ideas, income’ versus ‘device, use, technology, area, signal, network, community, access, people, remote’. Each idea pair is rated by 10 workers.

Figure 11

Figure 10. Quality scores for ideas on topic ‘woman, safety, safe, areas, urban, community, low, city, ideas, income’ versus ‘device, use, technology, area, signal, network, community, access, people, remote’. Each idea pair is rated by 10 workers.