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Teaching Greek mythology through a scenario-based game

Published online by Cambridge University Press:  23 October 2023

Gina Salapata*
Affiliation:
Massey University, Palmerston North and Wellington, New Zealand
Jonathan Tracy
Affiliation:
Massey University, Palmerston North and Wellington, New Zealand
Kevan Loke
Affiliation:
Massey University, Palmerston North and Wellington, New Zealand
*
Corresponding author: Gina Salapata; Email: g.salapata@massey.ac.nz
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Abstract

In this article, we showcase the pilot scenario of The Trojan War, an educational self-directed game that combines text inspired by ancient Greek (as well as Roman) literature with graphics based on the ‘Geometric style’, an authentic Greek style of painting contemporary with the composition of the Homeric epics. Our game uses interactive scenarios to support active learning strategies of students interested in Classical Studies in both tertiary and secondary education. Players can take on the role of key characters, making choices that can prevent, start, or stop the Trojan War, as well as determine their own personal outcomes. The learners are thus presented with the opportunity to explore alternative pathways to rewrite the history of the War. In the process, they can apply their subject knowledge and develop their intellectual and critical skills. They also become familiar with a distinctive and expressive early Greek artistic style, the so-called Geometric. Rather than focusing on winning, the game aims to give students the opportunity to engage with important ideas and values of ancient Greek culture by exploring multiple perspectives on the topic. It also provides a valuable lesson on the potentially wide-ranging consequences of individual choices, which is a core element of responsible citizenship.

Information

Type
Research Article
Creative Commons
Creative Common License - CCCreative Common License - BY
This is an Open Access article, distributed under the terms of the Creative Commons Attribution licence (https://creativecommons.org/licenses/by/4.0/), which permits unrestricted re-use, distribution, and reproduction in any medium, provided the original work is properly cited.
Copyright
© The Author(s), 2023. Published by Cambridge University Press on behalf of The Classical Association
Figure 0

Figure 1. Opening page of The Trojan War game.

Figure 1

Figure 2. The divine beauty contest.

Figure 2

Figure 3. The indignant suitors wage war against Sparta.

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Figure 4. Branching map view.

Figure 4

Figure 5. Scene with Helen's inner thoughts in ‘bubble’ form.

Figure 5

Figure 6. Krater in the Geometric style, ca. 750–735 BCE. Metropolitan Museum of Art 14.130.14 (photo: public domain). https://www.metmuseum.org/art/collection/search/248904.

Figure 6

Figure 7. Zeus throwing a lightning bolt at Paris.

Figure 7

Figure 8. Ordinary vs. named characters.

Figure 8

Figure 9. Dance scene in 2D and 3D rendering.

Figure 9

Figure 10. Dead bodies shown as if viewed from above.

Figure 10

Figure 11. Zigzags suggesting sea waves.

Figure 11

Figure 12. Lion about to attack a deer in a scene of violence.

Figure 12

Figure 13. Menelaus drops his sword on seeing Helen's beauty.

Figure 13

Figure 14. Paris and Helen in the Underworld.

Figure 14

Figure 15. Paris in 2D and 3D print.

Figure 15

Figure 16. Student drawing based on The Trojan War game.