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Cue the sad trombone: UK gambling regulations have not prevented the misuse of celebratory sound effects in online slots

Published online by Cambridge University Press:  16 February 2026

Dan Myles*
Affiliation:
Melbourne School of Psychological Sciences, The University of Melbourne, Parkville, VIC, Australia
Daniel Brian Bennett
Affiliation:
Melbourne School of Psychological Sciences, The University of Melbourne, Parkville, VIC, Australia School of Psychological Sciences, Monash University, Melbourne, VIC, Australia
Philip Newall
Affiliation:
School of Psychological Science, University of Bristol, Bristol, UK
*
Corresponding author: Dan Myles; Email: dan.myles@unimelb.edu.au
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Abstract

The UK has recently introduced regulations to prevent design features of online gambling products that may ‘encourage problem gambling behaviour’. One change has been to prohibit win-associated and celebratory audiovisual effects following monetary losses in online slots, intended to disable a misleading design feature known as ‘losses disguised as wins’ (LDWs). We assessed 26 popular online slots available to UK consumers. Contrary to regulatory guidance, 17 used win-associated sounds following LDWs, and 18 used sound effects following LDWs that we judged as ‘celebratory’. To independently validate our appraisal of these sound effects, we asked 400 UK-based gamblers to assess whether a selection of sound effects recorded from commercially available online slots communicated a positive outcome. In every case, the average consumer classifications of the recorded sounds were consistent with our own, validating our initial assessments. These results suggest that the misuse of celebratory sound effects in online slots still occurs in the UK market, despite this regulation. We argue that this is in part due to ambiguities in regulatory guidance that have enabled operators to technically comply with the regulation while circumventing its intended effect. We conclude by offering suggestions to amend and improve this regulation.

Information

Type
Findings from the Field
Creative Commons
Creative Common License - CCCreative Common License - BY
This is an Open Access article, distributed under the terms of the Creative Commons Attribution licence (http://creativecommons.org/licenses/by/4.0), which permits unrestricted re-use, distribution and reproduction, provided the original article is properly cited.
Copyright
© The Author(s), 2026. Published by Cambridge University Press.
Figure 0

Table 1. Summary of how sound effects were used to indicate less-than-stake returns and wins in the 26 online slots observed for this study

Figure 1

Table 2. Summary statistics describing participant demographics

Figure 2

Figure 1. A screen capture of the display shown to participants on each listening trial.

Figure 3

Table 3. Posterior estimates for model fixed effects

Figure 4

Figure 2. Average proportion of positive responses to each sound effect.

Notes: The estimates displayed in Figure 2 were derived from a posterior predictive simulation of 400 unobserved individuals’ responses to the stimuli that were included in the experiment. Horizontal error bars indicate 95% Highest Posterior Density Interval (HPDI) for averaged responses to these stimuli. Vertical bars indicate category averages and shaded regions indicate 95% HPDI for posterior predictive estimates for these averages. Note that these intervals are much narrower than the marginal estimates reported in Table 3, which relate to the estimated population average response to each category in general.
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