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Verbal feedback modulates language choice and risk-taking in Chinese-English bilinguals

Published online by Cambridge University Press:  27 March 2025

Wenwen Yang*
Affiliation:
School of Psychology and Sport Science, Bangor University, Bangor, UK
Yufen Wei
Affiliation:
School of Psychology and Sport Science, Bangor University, Bangor, UK
Paul Rauwolf
Affiliation:
School of Psychology and Sport Science, Bangor University, Bangor, UK
Candice Frances
Affiliation:
Max Planck Institute for Psycholinguistics, Nijmegen, The Netherlands
Olivia Molina-Nieto
Affiliation:
School of Psychology and Sport Science, Bangor University, Bangor, UK
Jon Andoni Duñabeitia
Affiliation:
Nebrija Research Center in Cognition, Nebrija University, Madrid, Spain
Guillaume Thierry
Affiliation:
School of Psychology and Sport Science, Bangor University, Bangor, UK Faculty of English, Adam Mickiewicz University, Poznań, Poland
*
Corresponding author: Wenwen Yang; Email: wny20rxq@bangor.ac.uk
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Abstract

Bilinguals use languages strategically and make decisions differently depending on the language context. Here, we explored whether verbal feedback modulates language use and risk-taking in bilinguals engaged in a coin-drawing game that incentivises lying. In the game, participants announced bets in Chinese or English, and feedback on the outcome of the current bet was given in the same language. They selected Chinese over English after receiving positive feedback in Chinese, and no language difference was found when feedback was provided in English. They also tended to take more risks after receiving positive than negative feedback. Furthermore, participants were more likely to switch from one language to the other following negative feedback as compared to positive feedback, and when telling the truth, they were faster after negative than positive feedback. Thus, the language in which bilinguals receive feedback constrains language use, which may have implications for understanding interactions in multilingual communities.

Information

Type
Research Article
Creative Commons
Creative Common License - CCCreative Common License - BY
This is an Open Access article, distributed under the terms of the Creative Commons Attribution licence (http://creativecommons.org/licenses/by/4.0), which permits unrestricted re-use, distribution and reproduction, provided the original article is properly cited.
Copyright
© The Author(s), 2025. Published by Cambridge University Press
Figure 0

Table 1. Possible coin draw outcomes, conditions, and AI decisions

Figure 1

Table 2. Chinese-English bilinguals’ language background

Figure 2

Figure 1. Examples of instructions screens of the coin-drawing game with verbal feedback (left: case when a coin is drawn, right: case when no coin is drawn). Note that the commentaries in grey rounded boxes appear only during the pre-session instructions.

Figure 3

Table 3. Verbal feedback used in the coin game

Figure 4

Figure 2. Language use after receiving verbal feedback over trial. (a) Proportions of language use (0 is 100% English and 1 is 100% Chinese) following positive feedback. (b) Proportions of language use (0 is 100% English and 1 is 100% Chinese) following negative feedback. CN, negative feedback in Chinese in the previous trial; EP = positive feedback in English in the previous trial; EN = negative feedback in English in the previous trial. Dots represent data for each participant. ***p < 0.001, **p < 0.01, *p < 0.05.

Figure 5

Figure 3. Linear prediction of betting decision after receiving verbal feedback. ***p < 0.001, **p < 0.01, *p < 0.05.

Figure 6

Figure 4. Reaction times for truth/lie announcement over trial. Dots represent data for each participant. ***p < 0.001, **p < 0.01, *p < 0.05.

Figure 7

Figure 5. Language switching after receiving verbal feedback over trial. (a) Proportions of switching occurrence (0 is 100% no switch and 1 is 100% switch). (b) Reaction times of truth/lie announcement following feedback. P = positive feedback; N = negative feedback. (c) Reaction times following positive/negative feedback for truthful responses. ***p < 0.001, **p < 0.01, *p < 0.05.

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