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Information Transmission in a Social Network: A Field Experiment

Published online by Cambridge University Press:  18 September 2023

Eleonora Patacchini
Affiliation:
Bocconi University, Milan, Italy Cornell University, Ithaca, NY, USA
Paolo Pin
Affiliation:
University of Siena, Siena, Italy
Tiziano Rotesi*
Affiliation:
University of Lausanne, Lausanne, Switzerland
*
Corresponding author: Tiziano Rotesi; Email: tiziano.rotesi@unil.ch
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Abstract

Using an app for smartphones, we run an experiment among high-school students to study the pattern of aggregation of sparsely distributed information. Agents are randomly arranged in small networks and can share only non-verifiable pieces of information. Results show that while information exchange is high, the level and the distribution of centralities among network members are important to shape the overall level of information aggregation. A reduction in the asymmetry among agents’ network centralities is associated with an improvement in the performance of the group in terms of aggregation of information.

Information

Type
Research Article
Creative Commons
Creative Common License - CCCreative Common License - BY
This is an Open Access article, distributed under the terms of the Creative Commons Attribution licence (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted re-use, distribution and reproduction, provided the original article is properly cited.
Copyright
© The Author(s), 2023. Published by Cambridge University Press on behalf of American Political Science Association
Figure 0

Figure 1. Network structures.Note: The figure shows the three network structures that were considered in the game. Nodes identified by capital letters represent students. A link connects two nodes if the two players were informed that they were neighbors within the same group.

Figure 1

Table 1. Info exchange within and across classes

Figure 2

Table 2. Main results – individual-level regressions

Figure 3

Figure 2. Correct guesses by round and centrality level.Note: The figure shows the average number of corrected guesses by round (1–3) and centrality level (low to high). On the left, we split players according to degree centrality. On the right, we split players according to betweenness centrality. For degree centrality, Low refers to Player A in Network 1, and Player A in Network 3; Med refers to Players B, C, and D in Network 1, Players A, B, C, and D in Network 2, and Player D in Network 3; High refers to Player E in Network 1, Player E in Network 2, and Players B, C, and E in Network 3. For betweenness centrality, Low refers to Players A, C, and D in Network 1, Players A, B, C, and D in Network 2, and Players A, C, D, and E in Network 3; Med refers to Player B in Network 1, and Player B in Network 3; High refers to Player E in Network 1, and Player E in Network 2. Error bars report the standard deviation.

Figure 4

Table 3. Main results – group-level regressions

Figure 5

Table 4. Central player’s behavior

Supplementary material: Link

Patacchini et al. Dataset

Link
Supplementary material: PDF

Patacchini et al. supplementary material

Appendices A-C

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