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Human Rights Risks from Immersive Technologies

Published online by Cambridge University Press:  03 October 2025

Luuk Ex
Affiliation:
Researcher, Rathenau Institute , The Hague, The Netherlands
Bo Hijstek
Affiliation:
Researcher, Rathenau Institute , The Hague, The Netherlands
Mariëtte van Huijstee*
Affiliation:
Coordinator, Rathenau Institute , The Hague, The Netherlands
*
Corresponding author: Mariëtte van Huijstee; Email: m.vanhuijstee@rathenau.nl
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Abstract

Immersive technologies, such as augmented reality (AR) and virtual reality (VR), allow people to immerse themselves in a complete virtual environment, or enhance the physical world with digital elements. Also referred to as extended reality (XR), these technologies create experiences that feel real, whether fully or partially virtual. The impact of XR on human rights and society is linked to a large-scale consumer breakthrough, which could pose significant human rights risks. This article discusses these risks through the lens of four public values rooted in human rights instruments: privacy, autonomy, non-discrimination and a clean and healthy environment. It highlights the urgency for governments to protect and companies to respect the rights of both XR users and non-users. The aim is to initiate discussions on early interventions, avoiding missteps seen during the rise of social media, when benefits were encouraged, while risks were overlooked.

Information

Type
Developments in the Field
Creative Commons
Creative Common License - CCCreative Common License - BY
This is an Open Access article, distributed under the terms of the Creative Commons Attribution licence (http://creativecommons.org/licenses/by/4.0), which permits unrestricted re-use, distribution and reproduction, provided the original article is properly cited.
Copyright
© The Author(s), 2025. Published by Cambridge University Press
Figure 0

Figure 1. Extended reality continuum.

Figure 1

Figure 2. Cybernetic Feedback Loop.

Figure 2

Table 1. Possible types of physical and behavioural data processed through XR devices