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Saliency, honesty and competition

Published online by Cambridge University Press:  03 July 2025

Ceren Bengu Cibik
Affiliation:
Ofcom, London, UK
Daniel Sgroi*
Affiliation:
Department of Economics, University of Warwick, Coventry, UK
*
Corresponding author: Daniel Sgroi; Email: daniel.sgroi@warwick.ac.uk
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Abstract

We provide the first large-scale statistical investigation of the role of the saliency of (dis)honesty on future behavior in a multi-wave experiment with 1,260 subjects. In the first wave, we vary the saliency of subjects’ past dishonesty and explore the impact on behavior in tasks that include the scope to lie. In the second wave, we vary the degree of competitiveness in one of our core tasks. In a real effort task with individual incentives, being asked to recall experiences that involve honesty, or dishonesty reduces dishonesty in the task. This effect persists, albeit with a smaller effect size, when we purposefully introduce competitive incentives to this task in wave 2. On the other hand, in a competitive environment in which subjects could earn more by lying to their counterparts, inducing them to think more about (dis)honesty pushes them toward becoming more dishonest.

Information

Type
Article
Creative Commons
Creative Common License - CCCreative Common License - BY
This is an Open Access article, distributed under the terms of the Creative Commons Attribution licence (http://creativecommons.org/licenses/by/4.0), which permits unrestricted re-use, distribution and reproduction, provided the original article is properly cited.
Copyright
© The Author(s), 2025. Published by Cambridge University Press.
Figure 0

Table 1. Experimental design

Figure 1

Table 2. Mean value comparisons of various dishonesty tasks

Figure 2

Table 3. Regression analysis

Figure 3

Figure 1. Comparison of liars across dishonesty tasks. (a) Low incentive. (b) High incentive.

The figure represents the proportions of people who sent a dishonest message in the sender–receiver game for people who were never, once, or always detectable liars (reported more than 10 matrices to be solved) in the matrix game (includes both low and high incentive games). Panel A corresponds to the low-incentive sender–receiver game, and Panel B corresponds to the high-incentive sender–receiver game.
Figure 4

Table 4. Who are the liars?

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Bengu Cibik and Sgroi supplementary material

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