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Modern trends on quality of experience assessment and future work

Published online by Cambridge University Press:  10 October 2019

Woojae Kim
Affiliation:
Department of Electrical and Electronics Engineering, Yonsei University, Seoul 03722, Korea
Sewoong Ahn
Affiliation:
Department of Electrical and Electronics Engineering, Yonsei University, Seoul 03722, Korea
Anh-Duc Nguyen
Affiliation:
Department of Electrical and Electronics Engineering, Yonsei University, Seoul 03722, Korea
Jinwoo Kim
Affiliation:
Department of Electrical and Electronics Engineering, Yonsei University, Seoul 03722, Korea
Jaekyung Kim
Affiliation:
Department of Electrical and Electronics Engineering, Yonsei University, Seoul 03722, Korea
Heeseok Oh
Affiliation:
Electronics and Telecommunications Research Institute (ETRI), Daejeon 34129, Korea
Sanghoon Lee*
Affiliation:
Department of Electrical and Electronics Engineering, Yonsei University, Seoul 03722, Korea
*
Corresponding author: Sanghoon Lee, E-mail: slee@yonsei.ac.kr

Abstract

Over the past 20 years, research on quality of experience (QoE) has been actively expanded even to cover aesthetic, emotional and psychological experiences. QoE has been an important research topic in determining the perceptual factors that are essential to users in keeping with the emergence of new display technologies. In this paper, we provide in-depth reviews of recent assessment studies in this field. Compared to previous reviews, our research examines the human factors observed over various recent displays and their associated assessment methods. In this study, we first provide a comprehensive QoE analysis on 2D display including image/video quality assessment (I/VQA), visual preference, and human visual system-related studies. Second, we analyze stereoscopic 3D (S3D) QoE research on the topics of I/VQA and visual discomfort from the human perception point of view on S3D display. Third, we investigate QoE in a head-mounted display-based virtual reality (VR) environment, and deal with VR sickness and 360 I/VQA with their individual approach. All of our reviews are analyzed through comparison of benchmark models. Furthermore, we layout QoE works on future display and modern deep-learning applications.

Information

Type
Original Paper
Creative Commons
Creative Common License - CCCreative Common License - BY
This is an Open Access article, distributed under the terms of the Creative Commons Attribution licence (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted re-use, distribution, and reproduction in any medium, provided the original work is properly cited.
Copyright
Copyright © The Authors, 2019
Figure 0

Fig. 1. Framework of subjective and objective evaluation for QoE.

Figure 1

Table 1. Comparison of the available content types for each display device with related QoE tasks.

Figure 2

Fig. 2. Representation of related studies for 2D QoE assessment. (a) Foveation, (b) viewing geometry, and (c) visual saliency.

Figure 3

Table 2. Comparison of major 2D image quality assessment databases.

Figure 4

Table 3. Comparison of major 2D video quality assessment databases.

Figure 5

Table 4. SROCC and PLCC comparison on the five 2D IQA databases. Italics indicate the deep-learning-based methods.

Figure 6

Table 5. SROCC and PLCC comparison on the three 2D VQA databases. Italics indicate the deep-learning-based methods.

Figure 7

Table 6. PLCC and SROCC comparison of sharpness IQA on the CSI database.

Figure 8

Table 7. Performance comparison of contrast IQA methods on the two contrast IQA databases.

Figure 9

Fig. 3. Representation of related studies for S3D QoE assessment. (a) Accommodation–vergence mismatch, and (b) binocular rivalry and suppression.

Figure 10

Table 8. Comparison of the stereoscopic S3D IQA databases.

Figure 11

Table 9. Comparison of the stereoscopic S3D VQA databases.

Figure 12

Table 10. Performance comparison of VDP models on the two S3D VDP databases. Italics indicate the deep-learning-based methods.

Figure 13

Table 11. Performance comparison for S3D IQA models on the two S3D IQA databases. Italics indicate the deep-learning-based methods.

Figure 14

Table 12. Performance comparison for S3D VQA models on the two S3D VQA databases. Italics indicate the deep-learning-based methods.

Figure 15

Table 13. Performance comparison of major 360-degree VQA models on the VQA-ODV database [118]. Results are reproduced from [130].

Figure 16

Table 14. Performance comparison of major VRSA models on the ETRI-VR database.