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Physical prototyping rationale in design student projects: an analysis based on the concept of purposeful prototyping

Published online by Cambridge University Press:  08 April 2021

Konstantinos Petrakis*
Affiliation:
Department of Design, Manufacturing and Engineering Management, University of Strathclyde, Glasgow G1 1XJ, UK
Andrew Wodehouse
Affiliation:
Department of Design, Manufacturing and Engineering Management, University of Strathclyde, Glasgow G1 1XJ, UK
Abigail Hird
Affiliation:
Manufacturing Team, Knowledge Transfer Network (KTN), 45 Hanover Street, Edinburgh EH2 2PJ, UK
*
Corresponding author K. Petrakis konstantinos.petrakis@strath.ac.uk
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Abstract

Prototyping constitutes a major theme of design education and an integral part of engineering design academic courses. Physical prototypes and the model building process, in particular, have been proved to boost students’ creativity and resourcefulness and assist in the better evaluation of concepts. However, students’ usage of prototypes has still not been explored in depth with the aim of being transformed into educational guidelines. This paper presents an investigation of students’ reasoning behind prototyping activities based on the concept of Purposeful Prototyping, developed in the authors’ previous work. This is performed by identifying instances of prototype use in students’ design projects and by discovering which types of prototyping purposes they apply and to what extent, as well as by studying the relationships between purposes, early design stages, academic performance and project planning. The analysis of the results shows that prototyping can support students’ learning objectives by acting as a project scheduling tool and highlights the contribution of early-stage prototyping in academic performance. It is also confirmed that students’ limited prototyping scope prevents them from gaining prototyping’s maximum benefits and that they require strategic guidelines tailored to their needs. A new, improved list of prototyping purposes is proposed based on the study’s results.

Information

Type
Research Article
Creative Commons
Creative Common License - CCCreative Common License - BY
This is an Open Access article, distributed under the terms of the Creative Commons Attribution licence (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted re-use, distribution, and reproduction in any medium, provided the original work is properly cited.
Copyright
© The Author(s) 2021
Figure 0

Figure 1. Classification of prototypes [adapted from Pei, Campbell & Evans (2015)].

Figure 1

Figure 2. The seven roles of prototypes according to Petrakis, Wodehouse & Hird (2019).

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Figure 3. The suggested timescale for design projects.

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Table 1. Demographics of students and course description

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Figure 4. A sports engineering student’s prototyping process and final outcome.

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Table 2. Coding scheme used for assessing purpose usage

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Table 3. List of 23 prototyping purposes and corresponding roles

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Table 4. Examples of students’ reflection quotes

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Figure 5. Prototype usage during Stage 1.

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Table 5. Examples of students’ quotes regarding prototype usage during Stage 1

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Table 6. Total usage of prototyping purposes (Stage 2)

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Table 7. Explicit usage of prototyping purposes

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Table 8. Moderate usage of prototyping purposes

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Table 9. Student projects’ marking groups

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Table 10. Prototyping purposes related to the early design stages

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Figure 6. Explicit and moderate usage of prototyping purposes.

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Figure 7. Prototyping purpose usage against three marking groups.

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Figure 8. Linear graph of prototyping purpose usage against three marking groups.

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Figure 9. Early-stage-related purpose usage by three marking groups.

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Figure 10. Early-stage-related purpose usage by three design courses.

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Table 11. New proposed list of prototyping purposes and corresponding roles