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Re-viewing Pompeian domestic space through combined virtual reality-based eye tracking and 3D GIS

Published online by Cambridge University Press:  24 March 2022

Danilo M. Campanaro*
Affiliation:
Department of Archaeology and Ancient History, Lund University, Sweden
Giacomo Landeschi
Affiliation:
Department of Archaeology and Ancient History, Lund University, Sweden
*
*Author for correspondence ✉ danilo_marco.campanaro@klass.lu.se
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Abstract

This article presents an innovative methodology in which virtual reality-based eye-tracking techniques and 3D Geographical Information Systems are employed to record and measure human visual attention within the virtually reconstructed space of a Pompeian house.

Information

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Creative Commons
Creative Common License - CCCreative Common License - BYCreative Common License - NCCreative Common License - ND
This is an Open Access article, distributed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives licence (https://creativecommons.org/licenses/by-nc-nd/4.0/), which permits non-commercial re-use, distribution, and reproduction in any medium, provided the original work is unaltered and is properly cited. The written permission of Cambridge University Press must be obtained for commercial re-use or in order to create a derivative work.
Copyright
Copyright © The Author(s), 2022. Published by Cambridge University Press on behalf of Antiquity Publications Ltd
Figure 0

Figure 1. The 3D model of the House of the Greek Epigrams, imported in Unity (figure by the authors).

Figure 1

Figure 2. Workflow for the integration of eye-tracking data into a GIS environment (figure by the authors).

Figure 2

Figure 3. Example of light metrics. Level of illumination (LUX) in the reconstructed house of the Greek Epigrams, calculated for four different hours of the winter solstice (unpublished data) (figure by the authors).

Figure 3

Figure 4. JSON datasets exported from Cognitive3D, containing results of a single user's visual experience (a). Eye-tracking-derived datasets are edited with a text editor in order to adjust x,y,z column placements, according to the ArcGIS PRO combination scheme (b).

Figure 4

Figure 5. Exported data are visualised in ArcGIS PRO as point shapefiles. The path of the user exploring the virtual environment of the reconstructed Pompeian house is displayed in the right spatial relation with the original building (figure by the authors).

Figure 5

Figure 6. Gaze and fixation is shown with respect to the surrounding space. Max fixation radius is displayed with graduated symbols based on the size of the radius (figure by the authors).