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The change factory: a systematic behavioral design methodology for sustainable product experiences

Published online by Cambridge University Press:  02 July 2026

Juliette Brun*
Affiliation:
L’Oréal R&I Evaluation Intelligence, France
Pierrick Rivière
Affiliation:
L’Oréal R&I Evaluation Intelligence, France
Emilie Boukaiba
Affiliation:
L’Oréal R&I Evaluation Intelligence, France
Tevy Sault
Affiliation:
L’Oréal R&I Evaluation Intelligence, France
Cyrille Lemaire
Affiliation:
L’Oréal Packaging Engineering, France
Alexandre Dingreville
Affiliation:
L’Oréal Luxe Sustainability, France
David Morizet
Affiliation:
L’Oréal R&I Evaluation Intelligence, France

Abstract:

Bridging the intention-action gap is key to driving sustainable consumer behavior. In this paper, we introduce the Change Factory, a methodology that applies behavioral science to design sustainable product experiences. We detail its four-step CODE framework – Change, Obstacles, Design, and Experimentation – and illustrate its application on fragrance refill. After identifying behavioral barriers, 33 gentle intervention ideas were generated to promote refill adoption, validating the method’s efficacy in translating behavioral insights into concrete, behavior-driven design solutions.

Information

Type
HUMAN BEHAVIOUR AND DESIGN CREATIVITY
Creative Commons
Creative Common License - CCCreative Common License - BYCreative Common License - NCCreative Common License - ND
This is an Open Access article, distributed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives licence (https://creativecommons.org/licenses/by-nc-nd/4.0/), which permits non-commercial re-use, distribution, and reproduction in any medium, provided the original work is unaltered and is properly cited. The written permission of Cambridge University Press must be obtained for commercial re-use or in order to create a derivative work.
Copyright
The Author(s), 2026
Figure 0

Table 1. Five families of cognitive biases used in Change Factory

Figure 1

Table 2. Categorization of behavioral drivers

Figure 2

Figure 1. The nudge map: distinguishing four territories with an impact-feasibility matrix

Figure 3

Table 3. Categorization of target behaviors by family, with illustrative examples

Figure 4

Figure 2. Example of Nudge ID Card for the ‘Refill me’ gentle intervention