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How do designers generate new ideas? Design heuristics across two disciplines

Published online by Cambridge University Press:  23 November 2015

Seda Yilmaz
Affiliation:
Department of Industrial Design, Iowa State University, 158 College of Design, Ames, IA 50011, USA
Shanna R. Daly
Affiliation:
Department of Mechanical Engineering, 2350 Hayward, University of Michigan, Ann Arbor, MI 48109-2125, USA
Colleen M. Seifert*
Affiliation:
Department of Psychology, 530 Church Street, University of Michigan, Ann Arbor, MI 48109-1043, USA
Richard Gonzalez
Affiliation:
Department of Psychology, 530 Church Street, University of Michigan, Ann Arbor, MI 48109-1043, USA
*
Email address for correspondence: seifert@umich.edu
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Abstract

Research supports the central role cognitive strategies can play in successful concept generation by individual designers. Design heuristics have been shown to facilitate the creation of new design concepts in the early, conceptual stage of the design process, as well as throughout the development of ideas. However, we know relatively little about their use in differing disciplines. This study examined evidence of design heuristic use in a protocol study with 12 mechanical engineers and 12 industrial designers who worked individually to develop multiple concepts. The open-ended design problem was for a novel product, and the designers’ sketches and comments were recorded as they worked on the problem for 25 min and in a retrospective interview. The results showed frequent use of design heuristics in both disciplines and a significant relationship to the rated creativity of the concepts. Though industrial designers used more heuristics in their concepts, there was a high degree of similarity in heuristic use. Some differences between design disciplines were observed in the choice of design heuristics, where industrial designers showed a greater emphasis on user experience, environmental contexts, and added features. These findings demonstrate the prevalence of design heuristics in individual concept generation and their effectiveness in generating creative concepts, across two design domains.

Information

Type
Research Article
Creative Commons
Creative Common License - CCCreative Common License - BY
Distributed as Open Access under a CC-BY 4.0 license (http://creativecommons.org/licenses/by/4.0/)
Copyright
Copyright © The Author(s) 2015
Figure 0

Figure 1. Novague, a Prague design studio, has proposed a rocking-chair concept that converts rocking motion to power a reading light (from http://www.tuvie.com/novague-rocking-chair-generates-energy-to-light-a-led-lamp/ ).

Figure 1

Figure 2. A design concept (a) using a central water source for aligning sink, toilet, and shower components, and in contrast, a different heuristic is evident in the second concept (b) showing a railing system for aligning components. Credit: Allen Samuels, Industrial Designer.

Figure 2

Figure 3. A design similar to that in Figure 2a involves a central base for diverse components in (a) the multiple charging station by Weiku (http://callpod.com/products/chargepod) and (b) a cooler for different beverages by Bryden Road (http://www.winevine-imports.com/noble-four-bottle-sealed-compartment-cooler/ ). These products also use a common energy source (electricity and ice) for components with differing functions.

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Figure 4. Participating designers’ age, gender, and experience.

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Table 1. Solution characteristics for the solar-powered cooker problem and the total number of concepts observed in each category from both participant groups

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Figure 5. The frequency of concepts with a given number of design heuristics observed within each.

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Figure 6. Examples using the design heuristic: Attach components that have different functions.

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Table 2. Average diversity and creativity ratings, concept counts, average number of concepts, design heuristic counts, and average number of design heuristics in concepts generated by individual designers

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Table 3. Design heuristics identified in the analysis of concepts generated by engineering and industrial designers

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Figure 7. Examples using the design heuristic: Use multiple components to achieve one function.

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Figure 8. Examples using the design heuristic: Use the same component for multiple functions.

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Figure 9. Seven sequential concepts generated by Industrial Designer 7.

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Table 4. Design heuristics observed in Industrial Designer 7’s concepts

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Figure 10. Nine sequential concepts generated by Engineer 1.

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Figure 11. The design heuristic, Utilize opposite surface, display as a tool for designers. One side of the $4\times 6$ card displays the description and a graphic depiction, while the other offers two consumer products where the design heuristic is evident (from www.DesignHeuristics.com).