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Exploring the product carbon footprint through gamification: a learning tool for children

Published online by Cambridge University Press:  27 August 2025

Jan Oliver Osterod*
Affiliation:
Technical University of Darmstadt, Germany
Umar Ali
Affiliation:
Technical University of Darmstadt, Germany
Benjamin Schleich
Affiliation:
Technical University of Darmstadt, Germany

Abstract:

Sustainability is one of the most important topics of our time and will continue to stay relevant, as mitigating the effects of global warming will stay a challenge for decades to come. Therefore it is of high importance to teach children the concepts of sustainability and how their actions can affect the climate. We design an experiment for an open day at our university consisting out of a physical and digital demonstrator that aims to teach the consequences of material choice in a product to children aged six and above. To achieve this, a simple carbon footprint calculation for a rocket is conceptualized. The users can manipulate several interacting parameters, creating a complex challenge. The complex topic of sustainability is augmented with gamification elements to provide a level of motivation and interaction and achieve a better accessibility.

Information

Type
Article
Creative Commons
Creative Common License - CCCreative Common License - BYCreative Common License - NCCreative Common License - ND
This is an Open Access article, distributed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives licence (http://creativecommons.org/licenses/by-nc-nd/4.0/), which permits non-commercial re-use, distribution, and reproduction in any medium, provided the original work is unaltered and is properly cited. The written permission of Cambridge University Press must be obtained for commercial re-use or in order to create a derivative work.
Copyright
© The Author(s) 2025
Figure 0

Figure 1. Concept of the information flow for the digital demonstrator

Figure 1

Figure 2. Left: CAD model displaying the main skeleton, the tip and the hull of the rocket; Right: Physical parts, different coloured 3D-printed rocket parts from polymer and stainless steel and tubes cut to length from stainless steel, aluminium and carbon fibre

Figure 2

Table 1. Overview of the datasets established for the practical implementation

Figure 3

Figure 3. Left side showing the CSS functions for styling and visualization, right side JavaScript functions used to define all the actions

Figure 4

Figure 4. Completed app; Left: Choice of materials and fuel type; Centre: Choice of launch site; Right: Results including the rendered number of trees required to offset the CO2e emissions