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2 - The Cinematic Dispositif: (Between Apparatus Theory and Artists’ Cinema)

Published online by Cambridge University Press:  12 December 2020

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Summary

“M” is for Media Archaeology

While changes in basic technology, public perception, and artistic practice in sound and image media may often evolve over long historical cycles, there are also moments when transfer occurs in discontinuous, unevenly distributed fashion during much shorter periods of time and with mutually interdependent determinations. Today one can identify two such relatively abrupt periods of transformation taking place across a broad spectrum of media technologies and social developments: the period between the 1870s and 1900, and the period between 1970 and 2000.The first witnessed the popularization of photography; the emergence of cinema; the international, transatlantic use of the telegraph and the domestic use of the telephone; and the invention of radio and of the theories as well as basic technology of television. The second period saw the consolidation of video as popular recording and storage medium and avant-garde artistic practice, the rise of installation art and its hybridization with cinema (of which more below and in a separate chapter), the universal adoption of the personal computer, the change from analogue to digital sound and image, the invention of the mobile phone, and the emergence of the Internet and the world wide web.

A key characteristic of such periods of rapid media change is the volatility, unpredictability, and contradictory nature of the dynamics between these technologies’ practical implications (such as industrial uses and the resulting potential for economic profit), their perception by the popular imagination (in the form of narratives of anxiety, of utopia, dystopia, and fantasy) and the mixed response (eager adoption or stiff resistance) from artists, writers, and intellectuals. These shifting configurations among different agents offer a rich field of investigation for cultural analysis, posing methodological challenges and requiring specific case studies.

Type
Chapter
Information
Film History as Media Archaeology
Tracking Digital Cinema
, pp. 101 - 136
Publisher: Amsterdam University Press
Print publication year: 2016

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