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In the ‘betweens’ of art, research and teaching, this chapter adopts an a/r/tographic approach to explore children’s learning through media art within the Anthropocene, a proposed epoch that acknowledges human impact on Earth’s geology and ecosystems. This learning is thought of as ‘connected learning’, a type of learning that emphasises the integration of educational experiences across various settings, leveraging new media to foster innovative approaches to knowledge creation. The idea of connected learning aligns with the linked concept of children’s lifeworlds – which Arnott and Yelland take to encompass the everyday interactions that children negotiate in daily life as well as the less visible social, technical and material forces that shape those experiences – and the significance of Land as a participant in children’s learning. Children co-labour (or collaborate) with words, materials, technologies and Land to make meaning with their lifeworlds (e.g. semiosis as a process of wording and worlding). They do this in situated practice and through speculation (e.g. by asking “What if...?) to examine possible futures and alternative realities.
For nearly a century, seasonal, often female, manual labor remained fundamental to making peat available for industrial enterprises and electric power plants. Focusing on the trajectories of peat workers, this chapter discusses the seasonal nature and gendered organization of labor. It reveals that, as an embodied, more than-human activity, peat extraction was an experience marked by social inequality and difference as well as by the uncertain material environments of extraction sites, where the weather, dysfunctional technology, and the physical interaction with peat caused injuries and accidents. Examining the overlapping temporalities, modes of production, and agencies (human and nonhuman) in the making of peat fuel, this chapter foregrounds the forgotten margins of Russia’s fossil economy as focal points of the intertwined exploitation of humans and nature upon which it relied.
This chapter brings into conversation two powerful, imbricated forces in contemporary Nigeria: the dramatic rise in fundamentalist religious Christian and Islamic formations that place hope and prosperity in the afterlife, and the proliferation of community-based technology projects that offer ordinary victims and survivors the power of data as a way to make sense of past and future violence. The chapter argues that these trends are imbricated both with one another and with the history of colonialism from earlier periods to the contemporary moment. The chapter raises questions about the extent to which this Nigerian case study foreshadows a more global shift away from long established (western) authorities – in particular, the law and the nation-state – and toward futures where more and more people could turn toward a kind of moral and political vigilantism, taking the tools for creating hope and meaning (back) into their own hands.
Recruiting and retaining racial/ethnic minorities in research remains a significant challenge, often due to mistrust in clinical research and cultural misconceptions related to specific conditions. Despite the anonymity provided by technology-based intervention studies, difficulties in participant recruitment and retention in these studies remain. This paper addresses practical issues in recruiting and retaining Asian American breast cancer survivors with pain and depressive symptoms in a technology-based intervention study.
Methods:
To identify practical issues in participant recruitment and retention, a content analysis was conducted on all recorded materials, including research diaries of individual research team members, weekly team meeting minutes, and research team members’ posts on Microsoft Teams.
Results:
Analysis identified six practical issues: (a) strict inclusion/exclusion criteria; (b) multiple stigmas associated with cancer, depressive symptoms, and pain; (c) lack of interest in research participation; (d) closed Asian American communities/groups; (e) frequent technological issues; and (f) potential unauthentic cases.
Conclusion:
Addressing these recruitment and retention issues can inform the design of future culturally tailored, technology-based intervention studies for racial and ethnic minority populations.
Science and theatre were intertwined from the start of ‘modern drama’ in the works of Georg Buchner and Émile Zola, who ushered modern ideas about science into the theatre and made conscious engagement with science an intrinsic part of a break with the theatrical past. This chapter traces the explicit, conscious interaction between science and the modern stage, from August Strindberg and Henrik Ibsen’s works through to those of Bernard Shaw, Leonid Andreyev, Maxim Gorky, Elizabeth Robins, Eugène Brieux, Harley Granville Barker, Karel Čapek, Tawfiq al-Hakim, James Ene Henshaw, Mary Burrill, Susan Glaspell, and Sophie Treadwell; the probing of race science on stage by Harlem Renaissance playwrights; the Federal Theatre Project’s science-inflected productions; and Bertolt Brecht’s changing depiction of science and scientists. In addition, there is another meaning of ‘science in the theatre’ that the chapter draws out: the hidden, often unacknowledged roles played by science and technology in staging.
This book investigates the ways that technological, and especially mechanical, strategies were integrated into ancient Greek religion. By analysing a range of evidence, from the tragic use of the deus ex machina to Hellenistic epigrams to ancient mechanical literature, it expands the existing vocabulary of visual modes of ancient epiphany. Moreover, it contributes to the cultural history of the unique category of ancient 'enchantment' technologies by challenging the academic orthodoxy regarding the incompatibility of religion and technology. The evidence for this previously unidentified phenomenon is presented in full, thereby enabling the reader to perceive the shifting matrices of agency between technical objects, mechanical knowledge, gods, and mortals from the fifth century BCE to the second century CE.
Radio, television, film, the phonograph, wire recorders and mechanical instruments are but some of the technologies that Arnold Schoenberg wrote about or utilized during his lifetime. Infinitely curious and inquisitive, Schoenberg invented all sorts of things, some of which, including a typewriter for musical notation, belie his interest in technology. Rather than provide a broad survey of Schoenberg’s engagement with technology, this chapter focuses more specifically on how Schoenberg interfaced with technology as a means of presenting artistic ideas, particularly musical ideas. Though Schoenberg’s views on technology may appear ambivalent or, at times,even contradictory, something approaching consistency emerges when his writings about technology are considered in the context of his writings about how the musical idea is transmitted from composer to listener.
The advent of the digital age has brought about significant changes in how information is created, disseminated and consumed. Recent developments in the use of big data and artificial intelligence (AI) have brought all things digital into sharp focus. Big data and AI have played pivotal roles in shaping the digital landscape. The term ‘big data’ describes the vast amounts of structured and unstructured data generated every day. Advanced analytics on big data enable businesses and organisations to extract valuable insights, make informed decisions and enhance various processes. AI, on the other hand, has brought about a paradigm shift in how machines learn, reason and perform tasks traditionally associated with human intelligence. Machine-learning algorithms, a subset of AI, process vast datasets to identify patterns and make predictions. This has applications across diverse fields, including health care, finance, marketing and more. The combination of big data and AI has fuelled advancements in areas such as personalised recommendations, predictive analytics and automation in all aspects of our day-to-day lives.
How did the novel come to be entangled with large-scale public infrastructure in nineteenth-century Britain? Sixteen years after the first purpose-built passenger railway opened in 1830, an anonymous writer for Chambers’s Edinburgh Journal pondered the formal compatibility of railways and fiction. ‘One half of the romantic stories of the country are more or less connected with stage-coach travelling’, the author muses, ‘but the railway, with its formal lines and prosaic punctuality, appears to be almost entirely given up to business’.1 By claiming (however hyperbolically) that ‘one half’ of ‘romantic’ stories in the 1840s work through stagecoach infrastructure, this author puts the untapped potential of railway travel under the spotlight. Yet the exact proportion of fictional references to popular transport is less important than public perception of plotlines and travel as closely intertwined modes. There was an inevitability about novelists exploring the possibilities of passenger railways in fiction.
In the evolving landscape of healthcare, quality and service improvement are the forefront, driving the shift towards more efficient, effective and patient-centred care. Quality in healthcare includes not only the excellence of medical interventions but also extends to the patient experience and ensuring safe, effective care. The importance of quality is highlighted by the Institute of Medicine’s (IOM) six dimensions: safety, effectiveness, patient-centredness, timeliness, efficiency and equity. These dimensions provide a comprehensive framework for evaluating and enhancing healthcare quality and services. This chapter seeks to broaden the comprehensiveness of the healthcare quality and service improvement model suggested by the IOM and provides real-life case studies in which each of the 12 dimensions is examined and discussed.
Negotiation is important for healthcare managers. In the past, negotiation was largely conducted face-to-face but that changed during the COVID-19 pandemic. Many negotiations are now conducted virtually over videoconferencing platforms such as MS Teams. This chapter introduces negotiating that can assist readers to develop their skills for use in personal and professional negotiations.
This introductory chapter explores the foundation of intellectual property (IP) in the United States, specifically focusing on the history and purpose of copyright, patent, trademark, and trade secret. It highlights how these pillars have maintained their utilitarian character despite major technological revolutions and emphasizes the disruptive potential of artificial intelligence (AI). As AI technologies increasingly influence creative processes, they raise significant questions about the nature of human contribution and the value of IP. This chapter introduces some of the legal implications of generative AI, including concerns over copyright infringement and the potential need for new IP protections for AI-generated works. It outlines how the rise of AI challenges the traditional metrics of progress and the standards by which human contributions are evaluated. The author suggests that rather than resisting these changes, society should adapt its understanding of IP in a way that reflects the evolving technological landscape. Ultimately, the author argues for a nuanced approach to IP law that recognizes the shifting boundaries of what constitutes valuable innovation, advocating for humility in navigating the complexities of this ongoing transformation. The discussion sets the stage for the rest of the book.
Spatial Computing (SC), the use of technology to blur the boundaries between physical and digital into an efficient, intuitive, high performance set of tools, holds huge promise for engineering design. With dramatic and accelerating industry prominence but little research in the design field, there is a need to generalize and frame SC for design. This paper contributes an operational framework for Spatial Engineering (SE) systems highlighting the roles of physical and digital users, objects, environments, and data, and five capabilities required for implementation. It then identifies value propositions for SE evidenced from review of the design field, including design activities in which value is generated. Finally, it presents research opportunities centered on good practice, system interaction and technology, and balancing overhead with the value that these systems provide.
Customer engagement is crucial for success and innovation in digital businesses, but its impact on digital startups, particularly on business performance, is underexplored. This study investigates the relationship between customer-related digitalization factors, engagement, and business performance. Using a cross-sectional survey and Partial Least Squares Structural Equation Modeling, data from 125 startups were analyzed. The findings reveal that digitalization factors, encompassing Data Security, Transparency, Consumer Reviews, and Effective Communication, significantly impact customer engagement and digital business performance. Additionally, customer engagement mediates the relationship between digitalization factors and digital business performance, highlighting its critical role in fostering customer loyalty, communication, and co-creation.
This paper presents a case study within a small manufacturing company, engaging in the early phases of co-designing Mixed Reality assembly instructions. Using generative tools through two co-design workshops, we engaged the participants in reflecting, visualising and defining their processes, needs, challenges and future ways of working in relation to new technological applications. We gained insights into the participants’ current practices and identified areas where new technologies could improve these practices. We co-designed a lock assembly instruction paper prototype to use as support for future MR development, focused on their apprenticeship training. We also uncovered other areas of technological implementation, setting the framework for co-designing a customised production system.
Facing increasingly dynamic market environments and global challenges such as climate change and resource scarcity, companies are under constant pressure to innovate and remain competitive. As technology is a key enabler, companies need to understand the drivers of technological change. Technology Foresight systematically identifies and analyzes emerging technologies to support engineering design decisions. However, the growing volume of data is outpacing manual processing capabilities. This research explores the integration of Generative AI to enhance Technology Foresight by automating technology analysis and information synthesis. This paper presents a comprehensive problem analysis, reviews existing solutions, and proposes a framework that demonstrates the potential of Large Language Models combined with a Retrieval Augmented Generation architecture to transform Technology Foresight.
Design research is highly interdisciplinary, connecting to significant research problems such as the scientificity of design research and blurring boundaries of design disciplines. This paper adopts the perspective of philosophy of technology, regarding design as technical artifact-making activities. It endeavors to identify potential design research approaches based on the evolution of the philosophy of technology, and explain how these approaches have emerged, developed, and evolved. These include: analytic philosophy approach, pragmatism approach, and phenomenology approach. These three research approaches can represent the differentiation rules of design research in both independent and interrelated manners. The clarification can make the philosophical stances of technical artifact-making activities clearer, and provide philosophical references for future design meta-research.
AI-assisted methodologies captured lived experiences and enhanced innovation practices, supporting practitioners, policymakers, and researchers in designing ageing technology. This study examined AI-assisted methods, leveraging open conversations with 30 seniors to address the complexities of ageing and technology in Singapore. Using prompt engineering, we analysed coded data with role-based, context-providing, and information-seeking prompts, generating Python code for clustering analysis. The focus was on seniors’ perceptions of technology and health concerns, revealing 25 indicators across six health dimensions. Of these, 12 social-emotional determinants influenced perceptions through emotional support and social interaction on technology adoption. Our analysis produced a four-cluster typology, providing a systematic framework to categorise perception patterns and address seniors’ diverse needs.
Young people are learning in a digitally connected world where rapid advancements in technology are impacting the way people communicate and live their lives. Technology is changing the way learners access, apply and demonstrate their learning. HASS educators need to embrace this learning context and understand that the world young people are learning about, and learning in, is a globally connected and highly technological one. The impact of technology on learning and educator practice has been widely researched and recognised in education circles. Education technology refers to the tools learners have available to support learning. This includes information technology, software and other digital tools, hardware tools, social media and communication devices. It is clear that although technology has the potential to positively change the way young people learn, the role of the educator is crucial in ensuring that technology is used in ways that improve learning outcomes. The SAMR model is a well-researched and widely accepted framework for supporting educators to embed technologies into teaching and learning.
The four volumes of the Cambridge History of War were conceived in global terms. The aim was to go beyond a history centred on warfare in Europe, in which the global context emerged solely through the eyes of European exploration, trading, and colonisation. Instead, the volumes would seek to provide the reader with a broader approach to warfare across the world, in which the experiences and trajectories of states and their military systems could be examined and compared. Europe and Europe’s military engagement with the wider world would have a place, but would not be the single point of reference from which global warfare would be seen. This aim was the starting point for Volume III, both as initially conceived by the first editors, John Childs and Arthur Waldron, and then by the current editorial team.