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Chapter 6 turns to ritual processions or parades (pompai) which formed part of ancient Greek religious festivals. On the evidence of the Great Dionysia of 309/308 BCE organised by Demetrius of Phalerum, Ptolemy II’s ‘Grand Procession’ shortly thereafter, and Herodes Atticus’ Panathenaea of 143 CE, large, self-animated machines, known as automata, became a feature of Hellenistic processions. Automata were effective as processional equipment because they enhanced existing features of religious procession: narrative, synaesthesia, and the call–response relation between worshippers and the deity. Automata in procession attest to the new technological capabilities of the Hellenistic period and are harnessed within new religious and political realities including the development of ruler cult, but their effective deployment was based on existing theological structures. The chapter also looks in detail at the only extant technical text dedicated to the construction of automata: Hero of Alexandria’s On Automata.
The first example of mechanical epiphany that the book sets forth is that of the well-known ‘god on the machine’ (deus ex machina) employed in the ancient Greek theatre. Moving beyond interpreting the theatrical crane as a plot device, this chapter forefronts the mēchanē’s material qualities to explore the theological potential of the object as a mode of visual epiphany. Vital to the success of this mode of epiphany was the challenge to the viewer to recognise divine intervention as well as the mechanics that constructed and enabled it. The evidence of Old Comedy, both fragmentary and the fuller plays of Aristophanes, help demonstrate how uses of the comic crane (kradē) undercut the interpretative symbiosis between man, machine, and divine agency on which tragedy was predicated. The chapter closes by exploring how the theatre as a form of mass media made it fertile ground for development and exploration of theological ideas, not just a reflection of literary norms.
Many types of divination in the Graeco-Roman world relied on interventions of human technical knowledge. This chapter explores astragalomancy (knuckle bone divination) and catoptromancy (mirror divination) as two ‘technical’ modes of ancient divination which, through catoptric and mathematical knowledge respectively, reflected and shaped theological assumptions about how the gods intervened in the human realm, and how this connected to human knowledge. The chapter also considers how religious architecture was technologically enhanced for particular theological purposes. The oracle to Trophonios in Lebadeia is analysed through this lens where human technē was essential to achieving a connection with the divine in this artificially manufactured divinatory setting.
Humans have historically devised, and continue to devise, various strategies to make their gods present in the mortal realm. The introduction explains how technologies should be understood as one such strategy employed in ancient Greek religion to solve the ‘problem of divine presence’. Key terms including technology, mechanics, art, and technē are explained, and the relationship between these terms is discussed. Various themes important to the book are also introduced: theoretical frameworks to access the agency of technological objects which conditioned ancient religious experience (including a reassessment of Alfred Gell’s theory of art objects); what we should make of apparently conflicting epistemologies in a topic such as this which combines ‘rational’ scientific knowledge and sacred experience; and how concepts of play and the playful were crucial both to religion and to technology in Classical antiquity.
Chapter 2 contextualises the mēchanē within the broader picture of rich visual theologies that existed both on the tragic stage and within the context of the Great Dionysia. The mēchanē should be interpreted alongside actors playing gods, statues depicting gods, and altars denoting sacred places. The plurality of visual theologies in the theatre and in the festival context parallels broader cultural norms in ancient Greece. This is important, on the one hand, to understand how the machine existed within broader religious and cultural expectations. On the other hand, putting the mēchanē and mechanical epiphany among other, contemporary strategies also helps to demonstrate the deus ex machina’s unique material, theatrical and theological characteristics.
This chapter offers in-depth case studies to display how playwrights both used and innovated with mechanical epiphany. Six ancient tragedies are discussed, grouped in thematic pairs. Euripides’ Helen and Bacchae, are taken together as plays that use the deus ex machina to comment on divine form. While the mēchanē in the Helen confirms divine form in a play otherwise full of illusion; the mēchanē in the Bacchae is presented as yet another epiphanic mode of the mimetically inclined patron god of theatre, Dionysus. Sophocles’ Philoctetes and Euripides’ Heracles use the mēchanē to explore issues of space, movement, and the connectedness of divine and mortal. Finally, Euripides’ Orestes and Medea both make use of the mēchanē to question divine epiphany by bringing to the fore issues of ontological boundaries between human and divine.
The mechanical miracle was always man-made, but manufacturing the marvellous always exceeded epistemological boundaries and thus attested to divine interference and presence. The delicate balance between these elements was not always easy to maintain, and the relation between technology and the gods came under critical examination, especially in the intense religious choice and competition of the Imperial period. The issue of religious forgery through technological means is central to Lucian’s Alexander and forms the focus of Chapter 7. The Alexander demonstrates the various ways that technical knowledge is integral to the act of miracle-making. turning the text, in spite of its satiric self, into a manual for these very same purposes. A comparison with Hippolytus’ Refutation of All Heresies not only attests to the broader use of technological miracles in ancient contexts, but also exemplifies how technology could be configured differently within a religion’s theological truths.
Chapter 8 explores how technologies can be used to imitate and challenge the gods. Lucian’s Icaromenippus is analysed first in terms of how the text reimagines divine and human realms as mechanically bridgeable, and then for the possible theomachic implications of the protagonist’s flight. Lucian’s Icaromenippus demonstrates that technologies are integral to navigating the junction between human and divine, but there are also hints that this can be manipulated in ways that pose threats to the existing divine order. The suggestion that Menippus’ actions mark him out as a pseudo or fake god provides a useful entry point for discussion of the issue of technology as a tool for theomachy more generally in the Greek cultural imagination including in figures like Salmoneus.
Despite the Mycenaean Linear B script having been deciphered some seventy years ago, much has remained uncertain regarding the ritual ideology of Mycenaean society that the Linear B documents reveal. Roger Woodard here explores this problem by investigating a new range of sources from the Late Bronze Age and Early Iron Age, together with processes of the transfer of knowledge between Anatolia and European Hellas. Bringing together evidence from Mycenaean culture with mythic and cult traditions of Iron Age Greek culture and Indo-Iranian sources, he reveals the close parallels between Mycenaean and Vedic ritual structures and practices, these being particular expressions of Mycenaean Asianism. He also demonstrates how features inspired from Indo-Iranian sources are present in Aeolian Greek epic traditions that emerged during the Iron Age, notably the Argonautic search for the Golden fleece.