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The effect of high-immersion virtual reality environments on L2 learners’ socio-emotional variables: A meta-analysis

Published online by Cambridge University Press:  17 July 2026

Yulia Khoruzhaya*
Affiliation:
Department of Romance and Arabic Languages and Literatures, University of Cincinnati, USA (khoruzya@ucmail.uc.edu)
Kara Moranski
Affiliation:
Department of Romance and Arabic Languages and Literatures, University of Cincinnati, USA (kara.moranski@uc.edu)
Alexandra Neuenschwander
Affiliation:
College of Medicine, Ohio State University, USA (neue08@osumc.edu)
Nicole Ziegler
Affiliation:
Department of Second Language Studies, University of Hawaiʻi at Mānoa, USA (nziegler@hawaii.edu)
*
Corresponding author: Yulia Khoruzhaya; Email: khoruzya@ucmail.uc.edu
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Abstract

The effect of high-immersion virtual reality (HiVR) on second language (L2) learners’ socio-emotional responses has gained increasing attention in recent years, though findings remain mixed. This study meta-analyzed 18 primary studies (31 effect sizes, n = 996) published between 2019 and 2024 to examine (a) the overall effect of HiVR on L2 learners’ socio-emotional variables as compared with low-immersion (2D) language instruction and (b) the extent to which this effect varies as a function of three groups of moderators, including specific socio-emotional variables as well as learner- and treatment-related characteristics. Regarding educational level, the included studies evaluated secondary and postsecondary L2 learners. Using a random-effects model, the resulting aggregate effect size across studies was g = 0.50. Subsequent moderator analyses showed that HiVR significantly increased L2 learners’ sense of presence, self-efficacy, motivation, and engagement, while reducing anxiety as compared to less immersive experiences. Additionally, variability in the effect of HiVR was explained by learners’ proficiency level and target language. No significant moderating effect was identified for educational level, HiVR content, HiVR learning activities, and head-mounted display type. These findings underscore HiVR’s potential as a powerful tool for improving socio-emotional outcomes in L2 learning.

Information

Type
Research Article
Creative Commons
Creative Common License - CCCreative Common License - BYCreative Common License - NCCreative Common License - ND
This is an Open Access article, distributed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives licence (https://creativecommons.org/licenses/by-nc-nd/4.0/), which permits non-commercial re-use, distribution, and reproduction in any medium, provided that no alterations are made and the original article is properly cited. The written permission of Cambridge University Press or the rights holder(s) must be obtained prior to any commercial use and/or adaptation of the article.
Copyright
© The Author(s), 2026. Published by Cambridge University Press on behalf of EUROCALL, the European Association for Computer-Assisted Language Learning
Figure 0

Table 1. Overall effect size of HiVR on language learners’ socio-emotional variables

Figure 1

Figure 1. Forest plot.

Figure 2

Table 2. Summary of moderator analyses with categorical variablesTable 2 long description.

Figure 3

Table 3. Summary of meta-regression analyses with continuous variables

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