Skip to main content Accessibility help
×
Hostname: page-component-848d4c4894-x24gv Total loading time: 0 Render date: 2024-06-10T04:19:07.739Z Has data issue: false hasContentIssue false
This chapter is part of a book that is no longer available to purchase from Cambridge Core

24 - Theory 7: Normal Form and Strategies

Erich Prisner
Affiliation:
Franklin University Switzerland
Get access

Summary

Pure Strategies

In everyday language we distinguish between strategic and tactical behaviors. While tactical reasoning concerns what to do in a particular situation, the strategic point of view considers the whole picture and provides a long-term plan. In game theory, a strategy spans the longest possible time horizon—it is a recipe telling the player what to do in any possible situation. Since a situation translates into an information set in games with imperfect information, a pure strategy for a player lists all information sets in which the corresponding player has to move, together with rules on how to move in each information set. By choosing a pure strategy, the player decides on how to play in all possible situations (i.e., information sets). Even unlikely situations must be considered in advance.

In real life, few people start a game prepared with a pure strategy: they would start playing and decide what to do when it is their turn. So a pure strategy is more a theoretical than a practical concept. Other players or independent observers would not be able to decide whether a player plays with an a priori strategy. All they see is that decisions are made at different positions, but they do not know when they have been made. So we may as well assume that players have made all their decisions before the game starts.

Let's see how you can list, count, and encode the pure strategies a player has in a game. Since in principle in an information set every choice of move is possible, the product of the numbers of choices taken over all information sets of that player is the number of a player's pure strategies. We encode a player's strategies by first numbering all his or her information sets arbitrarily. We abbreviate each choice by a single letter. Then a pure strategy can be encoded as an n-letter word, where n is the number of the player's information sets, and the kth letter of the word tells what alternative the player chooses at the kth information set.

Type
Chapter
Information
Publisher: Mathematical Association of America
Print publication year: 2014

Access options

Get access to the full version of this content by using one of the access options below. (Log in options will check for institutional or personal access. Content may require purchase if you do not have access.)

Save book to Kindle

To save this book to your Kindle, first ensure coreplatform@cambridge.org is added to your Approved Personal Document E-mail List under your Personal Document Settings on the Manage Your Content and Devices page of your Amazon account. Then enter the ‘name’ part of your Kindle email address below. Find out more about saving to your Kindle.

Note you can select to save to either the @free.kindle.com or @kindle.com variations. ‘@free.kindle.com’ emails are free but can only be saved to your device when it is connected to wi-fi. ‘@kindle.com’ emails can be delivered even when you are not connected to wi-fi, but note that service fees apply.

Find out more about the Kindle Personal Document Service.

Available formats
×

Save book to Dropbox

To save content items to your account, please confirm that you agree to abide by our usage policies. If this is the first time you use this feature, you will be asked to authorise Cambridge Core to connect with your account. Find out more about saving content to Dropbox.

Available formats
×

Save book to Google Drive

To save content items to your account, please confirm that you agree to abide by our usage policies. If this is the first time you use this feature, you will be asked to authorise Cambridge Core to connect with your account. Find out more about saving content to Google Drive.

Available formats
×