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Kripke models, interpreted realistically, have difficulty making sense of the thesis that there might have existed things that do not in fact exist, since a Kripke model in which this thesis is true requires a model structure in which there are possible worlds with domains that contain things that do not exist. This paper argues that we can use Kripke models as representational devices that allow us to give a realistic interpretation of a modal language. The method of doing this is sketched, with the help of an analogy with a Galilean relativist theory of spatial properties and relations.
Possible worlds semantics have been widely applied both in philosophy and in other fields such as linguistic semantics and pragmatics, theoretical computer science, and game theory. This chapter discusses the general contrast between modal realism and actualism and questions about the kind of explanation that possible worlds provide for modal discourse and modal facts. It looks at Saul Kripke's views about how possible worlds are specified, in particular at the role of individuals in specifying possible worlds. A large part of the attraction of modal realism is that it purports to provide a genuine eliminative reduction of modality. Kripke thinks that the "distant planets" picture of possible worlds contributes to the illusion that there is a problem about the identification of individuals across possible worlds, and that is one of his main reasons for thinking that the modal realist doctrine is a pernicious one.
Sleeping Beauty has become like Newcomb's problem used to be: a puzzle where both intuitions and arguments cluster around two competing responses. In both cases, the real interest is in the frameworks that are constructed to treat the problem: causal vs. evidential decision theory in the case of Newcomb's problem, and different accounts of essentially indexical or self-locating belief in the case of Sleeping Beauty. Many of the arguments about Sleeping Beauty have been carried out in a common framework for representing self-locating belief, with alternative responses agreeing about the presuppositions of that framework. I want to question some of these presuppositions and to set the problem up in a way that is only subtly different from the standard formulation, but different in a way that I think is important.
Deliberation about what to do in any context requires reasoning about what will or would happen in various alternative situations, including situations that the agent knows will never in fact be realized. In contexts that involve two or more agents who have to take account of each others' deliberation, the counterfactual reasoning may become quite complex. When I deliberate, I have to consider not only what the causal effects would be of alternative choices that I might make, but also what other agents might believe about the potential effects of my choices, and how their alternative possible actions might affect my beliefs. Counterfactual possibilities are implicit in the models that game theorists and decision theorists have developed – in the alternative branches in the trees that model extensive form games and the different cells of the matrices of strategic form representations – but much of the reasoning about those possibilities remains in the informal commentary on and motivation for the models developed. Puzzlement is sometimes expressed by game theorists about the relevance of what happens in a game ‘off the equilibrium path’: of what would happen if what is (according to the theory) both true and known by the players to be true were instead false.
Our main concern is not with the explanation of rational action generally but with the particular cluster of rational activities which are directed toward answering the questions about the way the world is. Engaging in inquiry is of course itself a form of rational behavior and the pragmatic picture implies that such behavior should be explained according to the same belief-desire pattern as the naive, unreflective behavior of dogs and children. But in order to treat the special problems that arise in explaining those actions which explicitly concern the evaluation and modification of the agent's beliefs, we need a more specialized apparatus designed to describe that specific kind of activity. We need to be able to talk about an agent's beliefs about his beliefs, about the form in which his beliefs are expressed, and about the ways in which his beliefs may change in response to his experience.
The concept of acceptance will be a central concept in the account of inquiry developed here. Acceptance, as I shall use this term, is a broader concept than belief; it is a generic propositional attitude concept with such notions as presupposing, presuming, postulating, positing, assuming and supposing as well as believing falling under it. Acceptance is a technical term: claims I make about acceptance are not intended as part of an analysis of a term from common usage. But I do want to claim that this technical term picks out a natural class of propositional attitudes about which one can usefully generalize.
The aim of the paper is to draw a connection between a semantical theory of conditional statements and the theory of conditional probability. First, the probability calculus is interpreted as a semantics for truth functional logic. Absolute probabilities are treated as degrees of rational belief. Conditional probabilities are explicitly defined in terms of absolute probabilities in the familiar way. Second, the probability calculus is extended in order to provide an interpretation for counter-factual probabilities—conditional probabilities where the condition has zero probability. Third, conditional propositions are introduced as propositions whose absolute probability is equal to the conditional probability of the consequent on the antecedent. An axiom system for this conditional connective is recovered from the probabilistic definition. Finally, the primary semantics for this axiom system, presented elsewhere, is related to the probabilistic interpretation.
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