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Increasing global digitalization is changing the everyday language skills required to participate in society, to carry out professional activities, and to take advantage of educational opportunities. As a result, new linguistic and digital competences are required for migrants. At the same time, digitalization offers new potential for learner-oriented language learning. In this article, we compare the results of two studies on teachers of adult multilingual migrant learners. These teachers instruct learners at different levels of literacy and with varied prior formal learning experiences. Both studies are situated in the German education system. The results illustrate how teachers and learners can work together using digital technologies to promote language learning. We explore the opportunities for effective, multilingual, and motivating language learning, as well as the challenges faced by learners and teachers, pointing to the need for further training in digital technology for both groups.
This chapter highlights how the pursuit of pleasure, foundational concepts in the philosophy of Epicurus, continue to be essential pillars in the modern understanding of human behavior. These principles are expanded upon by incorporating learning theories formulated by Edward Lee Thorndike, specifically stimulus-response association and the Law of Effect, which posits that actions resulting in pleasure are likely to be repeated, thereby solidifying our understanding of habit formation. Under this paradigm, the influence of gratifying and aversive experiences on our learning and behavior is detailed, emphasizing their central role in the digital age. In particular, it explores how gratifying interactions with mobile devices promote habit formation. Additionally, emerging evidence supporting the concept of the ‘hedonic brain’ is examined, reflecting a neural predisposition towards maximizing pleasure and minimizing pain, and highlighting the importance of dopaminergic brain structures in the storage of gratifying experiences, which will favor their future repetition. The chapter also addresses the mechanisms of positive and negative reinforcement and how these manifest in our interaction with digital technology, focusing on how the digital age has facilitated the attainment of rewards. Finally, the functional analysis of behavior and operant conditioning by Burrhus Frederic Skinner is discussed, illustrating how our behaviors are shaped by their consequences, a principle that is being extensively exploited by technology and digital services.
There is a potentially correct analogy between international tax regulation and platform content regulation because there is an homology between capital and information. On this basis, this chapter foregrounds three resemblances between tax regulation and content moderation. First, non-State actors access, manage and regulate through platforms flows of capital and similarly flows of information exploiting regulatory differentials, so that there is the need for regulatory alignment in both cases. Second, since both capital and information escape the regulatory reach of States, a common standard must be achieved in both cases. Third, such common standard can be achieved only if home States of Global Actors owning platforms assume together the obligation to moderate profit diversion as well as immoderate use of platform content through procedural accountability. The chapter explains the scope of the global tax problem, and then details the process by which policies have been developed and describes the tax implications of platforms. The chapter concludes suggesting lessons that can be learned from tax regulation for platform responsibility rules: the homology between capital and information points to regulatory structures that reduce excessive opportunism and immoderation in the use of computational capital by platforms.
This paper introduces two enhanced control approaches to improve the performance of parallel manipulators, addressing their inherent nonlinear dynamics and complex structure. The first approach results in a hybrid control system in joint space, integrating acceleration-based control, sliding mode, and disturbance observer techniques. The control system is designed to correct tracking errors and compensate for generalized disturbances, thus improving accuracy in tracking reference positions. The second approach merges the joint-space and task-space formulations, implementing proportional-derivative controllers in task space to manage the end-effector positions while maintaining safe operational configurations. The stability of the proposed controllers is demonstrated through Lyapunov analysis, while their performance is validated through comprehensive simulations and real-time experiments.
Continuous-time batch state estimation using Gaussian processes is an efficient approach to estimate the trajectories of robots over time. In the past, relatively simple physics-motivated priors have been considered for such approaches, using assumptions such as constant velocity or acceleration. This paper presents an approach to incorporating exogenous control inputs, such as velocity or acceleration commands, into the continuous Gaussian process state estimation framework. It is shown that this approach generalizes across different domains in robotics, making it applicable to both the estimation of continuous-time trajectories for mobile robots and the estimation of quasi-static continuum-robot shapes. Results show that incorporating control inputs leads to more informed priors, potentially requiring less measurements and estimation nodes to obtain accurate estimates. This makes the approach particularly useful in situations in which limited sensing is available. For example, in a mobile robot localization experiment with sparse landmark distance measurements and frequent odometry control inputs, our approach provides accurate trajectory estimates with root-mean-square errors around 3-4 cm and 4-5 degrees, even with time intervals up to five seconds between discrete estimation nodes, which significantly reduces computation time.
We explore general notions of consistency. These notions are sentences $\mathcal {C}_{\alpha }$ (they depend on numerations $\alpha $ of a certain theory) that generalize the usual features of consistency statements. The following forms of consistency fit the definition of general notions of consistency (${\texttt {Pr}}_{\alpha }$ denotes the provability predicate for the numeration $\alpha $): $\neg {\texttt {Pr}}_{\alpha }(\ulcorner \perp \urcorner )$, $\omega \text {-}{\texttt {Con}}_{\alpha }$ (the formalized $\omega $-consistency), $\neg {\texttt {Pr}}_{\alpha }(\ulcorner {\texttt {Pr}}_{\alpha }(\ulcorner \cdots {\texttt {Pr}}_{\alpha }(\ulcorner \perp \urcorner )\cdots \urcorner )\urcorner )$, and $n\text {-}{\texttt {Con}}_{\alpha }$ (the formalized n-consistency of Kreisel).
We generalize the former notions of consistency while maintaining two important features, to wit: Gödel’s Second Incompleteness Theorem, i.e., (with $\xi $ some standard $\Delta _0(T)$-numeration of the axioms of T), and a result by Feferman that guarantees the existence of a numeration $\tau $ such that $T\vdash \mathcal {C}_\tau $.
We encompass slow consistency into our framework. To show how transversal and natural our approach is, we create a notion of provability from a given $\mathcal {C}_{\alpha }$, we call it $\mathcal {P}_{\mathcal {C}_{\alpha }}$, and we present sufficient conditions on $\mathcal {C}_{\alpha }$ for the notion $\mathcal {P}_{\mathcal {C}_{\alpha }}$ to satisfy the standard derivability conditions. Moreover, we also develop a notion of interpretability from a given $\mathcal {C}_{\alpha }$, we call it $\rhd _{\mathcal {C}_{\alpha }}$, and we study some of its properties. All these new notions—of provability and interpretability—serve primarily to emphasize the naturalness of our notions, not necessarily to give insights on these topics.
Functional programmers have many things for which to thank the late David Turner: design decisions he made in his languages SASL, KRC, and Miranda over the last 50 years are still influential and inspirational now. In particular, Turner was a strong advocate of lazy evaluation and of list comprehensions. As an illustration of these techniques, he popularized a one-line recursive “sieve” to generate the infinite list of prime numbers.
Turner called this algorithm The Sieve of Eratosthenes. In a lovely paper called “The Genuine Sieve of Eratosthenes”, Melissa O’Neill argued that Turner’s program is not in fact a faithful implementation of the algorithm, and gave a detailed presentation using priority queues of the real thing. She included a variation by Richard Bird, which uses only lists but makes clever use of circular programming. Bird describes his circular program again in his textbook “Thinking Functionally with Haskell”, and sets its proof of correctness as an exercise. In particular, why is this circular program productive? Unfortunately, Bird’s hint for a solution is incorrect. So what should a proof look like?
One of the last projects Turner worked on was the notion of “Total Functional Programming”. He observed that most programs are already structurally recursive or corecursive, therefore guaranteed respectively terminating or productive; he conjectured that “with more practice we will find this is always true”. We explore Bird’s circular Sieve of Eratosthenes as a challenge problem for Turner’s Total Functional Programming.
In the last two decades the study of random instances of constraint satisfaction problems (CSPs) has flourished across several disciplines, including computer science, mathematics and physics. The diversity of the developed methods, on the rigorous and non-rigorous side, has led to major advances regarding both the theoretical as well as the applied viewpoints. Based on a ceteris paribus approach in terms of the density evolution equations known from statistical physics, we focus on a specific prominent class of regular CSPs, the so-called occupation problems, and in particular on $r$-in-$k$ occupation problems. By now, out of these CSPs only the satisfiability threshold – the largest degree for which the problem admits asymptotically a solution – for the $1$-in-$k$ occupation problem has been rigorously established. Here we determine the satisfiability threshold of the $2$-in-$k$ occupation problem for all $k$. In the proof we exploit the connection of an associated optimization problem regarding the overlap of satisfying assignments to a fixed point problem inspired by belief propagation, a message passing algorithm developed for solving such CSPs.
The safety of human-collaborative operations with robots depends on monitoring the external torque of the robot, in which there are toque sensor-based and torque sensor-free methods. Economically, the classic method for estimating joint external torque is the first-order momentum observer (MOB) based on a physic model without torque sensors. However, uncertainties in the dynamic model, which encompasses parameters identification error and joint friction, affect the torque estimation accuracy. To address this issue, this paper proposes using the backpropagation neural network (BPNN) method to estimate joint external torque without the delicate physical model by utilizing the powerful machine learning ability to handle the uncertainties of the MOB method and improve the accuracy of torque estimation. Using data obtained from the torque sensor to train the BPNN to build up a digital torque model, the trained BPNN can perceive force in practical applications without relying on the torque sensor. In the end, by contrast to the classic first-order MOB, the result demonstrates that BPNN achieves higher estimation accuracy compared to the MOB.
Motion primitives play an important role in motion planning for autonomous vehicles, as they effectively address the sampling challenges inherent in nonholonomic motion planning. Employing motion primitives (MPs) is a widely accepted approach in nonholonomic motion planning based on sampling. This study specifically addresses the problem of learning from human-driving data to create human-like trajectories from predefined start-to-end states, which then serve as MP within the sampling-based nonholonomic motion planning framework. In this paper, we propose a deep learning-based method for generating MP that capture human-driving trajectory data features. By processing human-driving trajectory data, we create a Motion Primitive dataset that uniformly covers typical urban driving scenarios. Based on this dataset, a vehicle model long short-term memory neural network model is constructed to learn the features of the human-driving trajectory data. Finally, a framework for the generation of MP for practical applications is given based on this neural network. Our experiments, which focus on the dataset, the MMP generation network, and the generation process, demonstrate that our method significantly improves the training efficacy of the MP generation network. Additionally, the MP generated by our method exhibit higher accuracy compared to traditional methods.
The generation of floor plan layouts has been extensively studied in recent years, driven by the need for efficient and functional architectural designs. Despite significant advancements, existing methods often face limitations when dealing with specific input adjacency graphs or room shapes and boundary layouts. When adjacency graphs contain separating triangles, the floor plan must include rectilinear rooms (non-rectangular rooms with concave corners). From a design perspective, minimizing corners or bends in rooms is crucial for functionality and aesthetics. In this article, we present a Python-based application called G-Drawer for automatically generating floor plans with a minimum number of bends. G-Drawer takes any plane triangulated graph as an input and outputs a floor plan layout with minimum bends. It prioritizes generating a rectangular floor plan (RFP); if an RFP is not feasible, it then generates an orthogonal floor plan or an irregular floor plan. G-Drawer modifies orthogonal drawing techniques based on flow networks and applies them on the dual graph of a given PTG to generate the required floor plans. The results of this article demonstrate the efficacy of G-Drawer in creating efficient floor plans. However, in future, we need to work on generating multiple dimensioned floor plans having non-rectangular rooms as well as non-rectangular boundary. These enhancements will address both mathematical and architectural challenges, advancing the automated generation of floor plans toward more practical and versatile applications.
We consider the hard-core model on a finite square grid graph with stochastic Glauber dynamics parametrized by the inverse temperature $\beta$. We investigate how the transition between its two maximum-occupancy configurations takes place in the low-temperature regime $\beta \to \infty$ in the case of periodic boundary conditions. The hard-core constraints and the grid symmetry make the structure of the critical configurations for this transition, also known as essential saddles, very rich and complex. We provide a comprehensive geometrical characterization of these configurations that together constitute a bottleneck for the Glauber dynamics in the low-temperature limit. In particular, we develop a novel isoperimetric inequality for hard-core configurations with a fixed number of particles and show how the essential saddles are characterized not only by the number of particles but also their geometry.
Applications of deep learning to physical simulations such as Computational Fluid Dynamics have recently experienced a surge in interest, and their viability has been demonstrated in different domains. However, due to the highly complex, turbulent, and three-dimensional flows, they have not yet been proven usable for turbomachinery applications. Multistage axial compressors for gas turbine applications represent a remarkably challenging case, due to the high-dimensionality of the regression of the flow field from geometrical and operational variables. This paper demonstrates the development and application of a deep learning framework for predictions of the flow field and aerodynamic performance of multistage axial compressors. A physics-based dimensionality reduction approach unlocks the potential for flow-field predictions, as it re-formulates the regression problem from an unstructured to a structured one, as well as reducing the number of degrees of freedom. Compared to traditional “black-box” surrogate models, it provides explainability to the predictions of the overall performance by identifying the corresponding aerodynamic drivers. The model is applied to manufacturing and build variations, as the associated performance scatter is known to have a significant impact on $ \mathrm{C}{\mathrm{O}}_2 $ emissions, which poses a challenge of great industrial and environmental relevance. The proposed architecture is proven to achieve an accuracy comparable to that of the CFD benchmark, in real-time, for an industrially relevant application. The deployed model is readily integrated within the manufacturing and build process of gas turbines, thus providing the opportunity to analytically assess the impact on performance with actionable and explainable data.
This study examines Nigeria’s National Information Technology Development Agency Code of Practice for Interactive Computer Service Platforms as one of Africa’s first push towards digital and social media co-regulation. Already established as a regulatory practice in Europe, co-regulation emphasises the need to impose duties of care on platforms and hold them, instead of users, accountable for safe online experiences. It is markedly different from the prior (and existing) regulatory paradigm in Nigeria, which is based on direct user regulation. By analysing the Code of Practice, therefore, this study considers what Nigeria’s radical turn towards co-regulation means for digital policy and social media regulation in relation to standards, information-gathering, and enforcement. It further sheds light on what co-regulation entails for digital regulatory practice in the wider African context, particularly in terms of the balance of power realities between Global North platforms and Global South countries.
Migrants encounter multiple challenges, such as learning new languages and adapting to a new life. While digital technologies help them learn, limited research has been conducted on their digital skills development. In this article, we report on migrants’ digital skills development while learning language through culture using a web app developed by an EU-funded project that aimed to promote social cohesion through a two-way exchange of knowledge and skills. Forty-six migrant and 43 home community members in Finland, Spain, Türkiye, and the UK participated in intercultural and intergenerational pairs to engage with and co-create interactive digital cultural activities in multiple languages. Participants’ digital, linguistic and cultural gains were measured before and after the workshops. We report on participants’ digital skills, measured by a digital competence self-assessment tool developed based on DigComp, and interviews with the participants. Quantitative data were analysed using descriptive and inferential statistics. Qualitative data were analysed deductively using the categories of the DigComp framework. Findings indicate statistically significant improvement in migrants’ self-reported digital skills. Highest gains were in the competency area of digital content creation. Comparison of migrants’ digital skill development with that of home community members did not show any statistically significant differences, supporting our argument against the deficiency perspective towards migrant populations. Interview data suggested overall positive evaluations and highlighted the role of the web app instructions for content creation. We conclude with suggestions for further research and argue for inclusive pedagogies, emphasising how both community members learned from and with each other during the workshops.
The multi-robot path planning problem is an NP-hard problem. The coati optimization algorithm (COA) is a novel metaheuristic algorithm and has been successfully applied in many fields. To solve multi-robot path planning optimization problems, we embed two differential evolution (DE) strategies into COA, a self-adaptive differential evolution-based coati optimization algorithm (SDECOA) is proposed. Among these strategies, the proposed algorithm adaptively selects more suitable strategies for different problems, effectively balancing global and local search capabilities. To validate the algorithm’s effectiveness, we tested it on CEC2020 benchmark functions and 48 CEC2020 real-world constrained optimization problems. In the latter’s experiments, the algorithm proposed in this paper achieved the best overall results compared to the top five algorithms that won in the CEC2020 competition. Finally, we applied SDECOA to optimization multi-robot online path planning problem. Facing extreme environments with multiple static and dynamic obstacles of varying sizes, the SDECOA algorithm consistently outperformed some classical and state-of-the-art algorithms. Compared to DE and COA, the proposed algorithm achieved an average improvement of 46% and 50%, respectively. Through extensive experimental testing, it was confirmed that our proposed algorithm is highly competitive. The source code of the algorithm is accessible at: https://ww2.mathworks.cn/matlabcentral/fileexchange/164876-HDECOA.
A transverse ledge climbing robot inspired by athletic locomotion is a customized robot aiming to travel through horizontal ledges in vertical walls. Due to the safety issue and complex configurations in graspable ledges such as horizontal, inclined ledges, and gaps between ledges, existing well-known vision-based navigation methods suffering from occlusion problems may not be applicable to this special kind of application. This study develops a force feedback-based motion planning strategy for the robot to explore and make feasible grasping actions as it continuously travels through reachable ledges. A contact force detection algorithm developed using a momentum observer approach is implemented to estimate the contact force between the robot’s exploring hand and the ledge. Then, to minimize the detection errors due to dynamic model uncertainties and noises, a time-varying threshold is integrated. When the estimated contact force exceeds the threshold value, the robot control system feeds the estimated force into the admittance controller to revise the joint motion trajectories for a smooth transition. To handle the scenario of gaps between ledges, several ledge-searching algorithms are developed to allow the robot to grasp the next target ledge and safely overcome the gap transition. The effectiveness of the proposed motion planning and searching strategy has been justified by simulation, where the four-link transverse climbing robot successfully navigates through a set of obstacle scenarios modeled to approximate the actual environment. The performance of the developed grasping ledge searching methods for various obstacle characteristics has been evaluated.
While previous studies in computer-assisted language learning have extensively explored sociolinguistic factors, such as cultural competence, important psycholinguistic factors such as online L2 motivational self-system, L2 grit, and online self-regulation in relation to virtual exchange (VE) have remained widely unexplored. To address this gap, a study was conducted with 92 Spanish English as a foreign language learners who exchanged language and culture with Cypriot and Irish students and responded to questionnaires adapted for the study context, as part of the SOCIEMOVE (Socioemotional Skills Through Virtual Exchange) Project. The partial least squares structural equation modeling approach showed that language learners who set positive personal goals for the future and evaluate their current learning progress in VE can regulate their learning in it. Interestingly, the sign of authenticity gap was found in the study context, since learners’ motivation to learn in VE was higher compared to their previous language learning contexts, resulting in more effort and consistency of interest in setting their goals, evaluating their progress, and asking for help from others. Furthermore, learners’ L2 grit moderated and mediated the correlation between learners’ online motivation and online self-regulation, indicating that VE success requires long-term perseverance of effort and consistency of interest. Accordingly, a new conceptual framework for VE was developed. In addition, one of the main implications is that teachers who employ VE should focus more on learners’ current needs and the goals they wish to achieve when exchanging information rather than only focusing on their accomplishments based on the course syllabus.