LEARNING OUTCOMES
By the end of this chapter, you will:
• have gained an understanding of the key ideas associated with learning early number concepts
• have become familiar with counting principles and how they underpin number understanding
• understand how learning frameworks and curriculum documents can be used to guide teaching early number concepts
• be able to use technology effectively to develop an understanding of early number concepts
• be able to engage in a number of different activities designed to help you think about and evaluate the role of technology as a teaching tool.
KEY TERMS
• Array: An arrangement of rows and columns
• Constructivism: A theory of learning whereby new knowledge is constructed on the basis of past experiences
• Counting principles: The principles that govern and define counting: the one-to-one principle, the stable order principle, the cardinal principle, the abstraction principle and the order irrelevance principle
• Drill and practice: Repetition of a skill or procedure
• Hundreds square: An array of 10 columns and rows depicting the numbers 1 to 100
• Mental computation: Performance of mathematical computations in the mind without the aid of pen and paper or calculator
• Part-part-whole: The relationship between the parts of something and its whole
• Subitise: Recognise how many are in a set without counting
• 10-frames: An array of two rows of five used to provide a visual representation of the base-10 number system
• Virtual manipulative: A virtual representation of a physical manipulative
PAUSE AND REFLECT
A recently viewed YouTube clip showed a 1-year-old girl becoming increasingly frustrated with a magazine that did not ‘work’. A caption that accompanied the clip stated, ‘My 1-year-old thinks that a magazine is an iPad that doesn't work.’ Further on in the clip, the magazine is replaced with an iPad and the child happily clicks away and manipulates the images on the screen. Another clip shows a 9-month-old baby using an iPad to view pictures with captions underneath, while yet another shows a toddler using his mother's mobile phone to play Angry Birds.
Review the options below to login to check your access.
Log in with your Cambridge Aspire website account to check access.
There are no purchase options available for this title.
If you believe you should have access to this content, please contact your institutional librarian or consult our FAQ page for further information about accessing our content.