This chapter explores the notion of ‘technologies’ in the Australian Primary Curriculum in the Learning Areas of Design and Technologies, and Digital Technologies, and in the General Capability area of Digital Literacy, and the ways in which they can be used to enhance the learning of science. You will be introduced to contexts that provide opportunities to harness the synergistic relationship between the processes of thinking and working scientifically, and design and production skills, to solve authentic problems or issues. Examples of effective Design Challenges will be presented as ‘hooks’ to gain student interest and to purposefully address required concepts in Science, and Design and Technologies in the Australian Curriculum. Opportunities for including links to Australian Aboriginal and Torres Strait Islander Histories and Cultures through a Design and Technologies approach will be included, with links to a range of useful resources.
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